Bugbear Predator | |||||
Armor Class 15 (Studded Leather) Slashing: AC 16, 2d4 DR Hit Points 45 (10d8 + 20) Speed 30 ft. | |||||
STR 15 (+2) | DEX 17 (+3) | CON 15 (+2) | INT 13 (+1) | WIS 15 (+2) | CHA 11 (0) |
Saving Throws Dexterity +5 Skills Perception +6, Stealth +7, Survival +4 Senses Darkvision 60 ft, passive Perception 11 Languages Common, Goblin, Bugbear Challenge 3 (700 XP) | |||||
Dirty Fighting. When the Bugbear Predator hits a creature with a melee weapon attack, the target must succeed on a DC 12 Constitution Saving Throw or be blinded until the end of their next turn. Sneak Attack (1/Turn). The Bugbear Predator deals an extra 10 (3d6) damage when it hits a target with a weapon attack and either has Advantage or if the target is within 5 feet of an ally of the Bugbear Predator. | |||||
ACTIONS | |||||
Multiattack. The Bugbear Predator makes two attacks. If both attacks hit the same target, the Bugbear Predator has Advantage on the next attack on the target. Longknife. Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 12 (1d6 + 3) Piercing. Bleed: On hit, the target must succeed on a Constitution Saving throw, DC = 10 or amount of damage dealt, whichever is higher. On failure, the target gains the Bleeding condition. Garrote. Melee Attack Roll: +5 to hit, reach 5 ft., one target Attack can only be made on Medium or Small creatures when Bugbear Predator has Advantage against the target. Hit: 8 (2d4 + 3) Bludgeoning damage and the target becomes Grappled (escape DC 12). Until the Grapple ends, the target cannot breathe and takes 16 (4d4 + 6) Bludgeoning damage at the beginning of the Bugbear Predator’s turn. The Bugbear Predator cannot attack when grappling in this way. Javelin. Ranged Attack Roll: +3 to hit, range 30/120 ft, one target. Hit: 6 (1d6 + 3) Piercing damage. Slow: On hit, target’s Movement is reduced by 10 feet until the start of the Bugbear Predator’s next turn. | |||||
BONUS ACTIONS | |||||
Guerilla Training. The Bugbear Predator can take the Dash or Hide action. | |||||