1. Characters

Soluun Xibrindas

The Bleeding Thorn, Bregan D'aerthe Enforcer

The Bleeding Thorn, Bregan D’aerthe Enforcer

“I don’t hate surface elves. I just don’t think they should be allowed to breathe.” — Soluun Xibrindas, moments before throwing a dagger into a Harper diplomat’s eye

Among the many sharp-edged shadows that move beneath Jarlaxle Baerne’s long cloak of secrets, few are as unpredictable—or as violently efficient—as Soluun Xibrindas, the sadistic and unstable drow operative who rose through the ranks of Bregan D'aerthe on a foundation of blood, silence, and rage.

While his brother Nar'l Xibrindas played at subtleties, Soluun made his mark through brute efficiency and a barely-leashed hatred of the surface world. He is remembered not merely for the blood he spilled, but the way he spilled it: artistically, almost ritually, with a twisted sense of personal justice that even his own allies find unnerving.

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Origin and Recruitment

Soluun was born in the Underdark alongside his brother Nar’l Xibrindas, to a lesser-known drow house whose name has been obliterated from both memory and inscription. The two were orphaned during a power struggle between warring minor noble factions in Menzoberranzan. Some accounts suggest their house was not only destroyed, but personally ordered extinguished by House Baenre itself.

Where Nar’l responded with calculation and self-preservation, Soluun internalized the trauma. He grew into a creature of fury, skilled in the arts of stealth and subterfuge but barely able to restrain his impulse toward violence, particularly against those who reminded him of the surface elves who—rightly or wrongly—he blamed for his family's erasure.

Their paths led both brothers into the service of Jarlaxle Baenre, who recognized the value in their duality. Nar’l was placed in subtle assignments, while Soluun became an agent of fear, sent where messages needed to be written in blood. Despite his volatility, Jarlaxle kept him close—perhaps as a counterbalance to Nar’l, perhaps because every empire needs its mad dog.

Soluun in the Grand Game

During the events of the The Grand Game, Soluun was stationed in Waterdeep under the guise of a surface-leaning mercenary. In reality, he was acting as a destabilizing agent—undermining Harper safehouses, provoking street-level conflicts between the Zhentarim and the Unknown, and quietly arranging the disappearance of those who got too close to the truth.

It was one such scheme—a failed terrorist attack aimed at Tali, a seemingly minor neighbor of the Hype Squad—that drew his path into open conflict. Soluun had orchestrated the attack to draw out Zhentarim opposition, but when it went wrong and the Hype Squad began investigating the matter, Nar’l’s own cover was compromised. Rather than protect his brother, Soluun vanished into the chaos, leaving Nar’l to fend for himself.

This act of fraternal betrayal would solidify a deep rift between the two—a divide that would grow only more bitter after Nar’l defected to aid the Hype Squad in their takedown of the Xanathar Guild.

Personality and Methods

Soluun is a textbook sadist. He derives pleasure from control, from the moment between power held and life lost. His hatred of surface elves is obsessive and ritualized—every elf he slays is treated as an act of familial vengeance. This has led to multiple incidents where missions were jeopardized due to his inability to stay focused once an elf target enters the picture.

Despite this, Soluun is not mindless. He is cunning, deeply strategic when he chooses to be, and possesses an intimate understanding of how fear can paralyze communities. He has been known to use psychological warfare—smearing messages in blood, leaving gifts of severed ears, or arranging corpses in religious poses.

That said, he is not entirely loyal to Jarlaxle. Many suspect Soluun has his own long game, perhaps one rooted in vengeance against House Baenre or a twisted dream of founding a surface-elf hunting cult. What is clear is this: Soluun is not a weapon to be wielded—he is a bomb to be pointed.