The Hype Squad
An adventuring party pulled into the Game by happenstance—specifically, a kidnapped friend, a missing artifact, and a burned-down city block. They now stand at the center of a conspiracy that spans factions and planes. Despite being wanted for the deaths of dozens of city guards, they maintain curious allies: Harpers, Bregan D'aerthe, even certain Black Network cells. Some call them heroes. Others call them dangerous.
The Cassalanters
Aristocrats with infernal secrets and financial claws buried in every corner of the city. Their influence appears to have shaped Waterdeep's declaration of martial law, following the Hype Squad’s disastrous clash with the guard. Though they rarely move openly, their reach is long, and their gold longer.
The Harpers & The Zhentarim
Long-standing enemies forced into fragile cooperation following the devastation of the War of Dragons. A clandestine treaty—The Concord of Three Blades—now binds them against common threats. Not all agents are pleased with this arrangement, but for now, they share intelligence and targets. Whether they will share survival remains to be seen.
Bregan D'aerthe
A drow mercenary band led by the flamboyant and brilliant Jarlaxle Baerne, who backs the Hype Squad after they traded him a recovered Manshoon spellbook. In return, he aids their endeavors and uses their growing fame to push for Luskan’s entry into The Lords' Alliance—a move that would legitimize his city, his rule, and his ambitions.
The Xanathar Guild
Once passive observers, this underworld syndicate unwittingly held the Stone of Golorrand two of its three eyes, unaware of their true importance. When the Manshoon’s Zhentarim stole one of the eyes, it set off a chain of events that drew the Hype Squad into the Game. The Guild retained the final eye until the Hype Squad led a daring strike deep into the Xanathar’s lair and reclaimed it. Though battered, the Guild still lurks beneath the city, licking its wounds and watching the board shift.
The Lords of Waterdeep
Their silence is as strategic as it is unnerving. Some say Laeral Silverhand plays a deeper game than anyone realizes. Others believe the Lords are fractured, compromised, or simply overwhelmed. The only certainty is that Waterdeep’s highest powers are no longer neutral.