1. Venues

Werewolf: The Forsaken

This is information that is available to all players. This material represents common knowledge among the Forsaken of Anchorage and can be referenced freely during play.

Detail

Venue

Werewolf: The Forsaken 2nd Edition

Genre

New American Gothic / Cosmic Horror/ Arctic Horror

Inspirations

True Detective S1 & Night Country, Robert Chamber's The King in Yellow, John Carpenter's The Thing, Indigenous Horror

The Forsaken have won their war against the Pure in the Last Frontier, but their victory is a catastrophe wearing a crown of ice. The Pure were not merely territorial rivals—they were wardens performing a 147-year ritual cycle to keep the Carrion King sealed beneath the Chugach Mountains. With the Pure dead and the rites broken, the permafrost seals are failing, the aurora burns wrong, and something ancient stirs in frozen Carcosa beneath the glaciers.

This chronicle blends the stark isolation of New American Gothic with Arctic horror rooted in Alaska’s extreme environment. Seasons are not backdrop—they are antagonists. Twenty hours of darkness, temperatures that kill in minutes, and a wilderness vast enough to swallow civilizations whole. Players will confront truths about colonialism, indigenous sovereignty, and the arrogance of conquerors—all while the permafrost melts and the clock ticks toward the longest night.

Can outsiders who destroyed the guardians learn enough humility to take their place? Can the Forsaken become wardens of a land they conquered—or will Alaska bury them like it buries everything that does not belong?

The Last Frontier

Anchorage, Alaska provides a stark, unforgiving backdrop for a Werewolf chronicle—a city perched at the edge of civilization where darkness lasts for months, the cold can kill in minutes, and the wilderness is vast enough to swallow secrets forever. With a population of roughly 300,000 in the city proper and 400,000 in the metropolitan area, Anchorage is simultaneously Alaska’s largest city and a small town by Lower 48 standards. Everyone knows everyone. There’s nowhere to hide.

The city sits in a bowl between the Chugach Mountains to the east and Cook Inlet to the west, a narrow strip of civilization squeezed between immovable forces of nature. Beyond the city limits in any direction lies true wilderness—hundreds of miles of mountains, glaciers, and tundra where humans are visitors at best and prey at worst. Moose wander through residential neighborhoods. Bears raid garbage cans. Eagles nest on lampposts. In Anchorage, the wild doesn’t stay outside.

A City of Extremes

Alaska’s most defining feature is its seasonal extremes. In summer, the sun barely sets—Anchorage receives over 19 hours of daylight at the solstice, and true darkness never fully arrives. The city explodes with energy, construction, tourism, and a desperate urgency to accomplish everything before winter returns. In winter, the equation inverts. By December, Anchorage receives barely 5.5 hours of weak, low-angle daylight. Temperatures plunge to -20°F or colder. The aurora borealis dances across skies that seem to press down on the city like a lid.

These extremes shape everything about life in Anchorage—human and supernatural alike. The Forsaken must adapt their hunts, their territory patrols, and their very survival strategies to a land that shifts between perpetual light and perpetual dark every six months. The spirits reflect this too: summer spirits are frantic and energetic, winter spirits are patient, hungry, and merciless.

Historical Context

Alaska’s history is written in layers of colonialism. The Dena’ina Athabascan people have called the Anchorage area home for thousands of years, living in harmony with a land that demands respect. Russian fur traders arrived in the 18th century, bringing exploitation and disease. The United States purchased Alaska in 1867, and the territory became a state in 1959. The discovery of oil on the North Slope in 1968 and the construction of the Trans-Alaska Pipeline transformed Alaska’s economy and demographics forever.

Each wave of colonization left spiritual scars. The suppression of indigenous spiritual practices weakened ancient compacts between the spirit world and the physical. Russian Orthodox missionaries built churches on sites sacred to the Dena’ina, not knowing they were disrupting spiritual agreements thousands of years old. The 1964 Great Alaska Earthquake—the most powerful ever recorded in North America at 9.2 magnitude—tore the Gauntlet open across Southcentral Alaska, and some of those wounds have never fully healed.

The Supernatural Landscape

For werewolves, Alaska presents unique challenges and opportunities. The Gauntlet fluctuates with the seasons—thinner during the long dark of winter, when the spirit world presses close, and thicker during the midnight sun, when the relentless daylight seems to push the Shadow back. The aurora borealis is more than a natural phenomenon; it’s a visible manifestation of spiritual energy cascading along the boundary between worlds. When the aurora burns green and purple, the spirit world is healthy. When it flickers yellow… something is wrong.

The spirit courts of Alaska are unlike those in the Lower 48. Ancient spirits tied to ice, darkness, and the primal forces of the subarctic hold power here—entities that some whisper predate the Sundering itself. These spirits do not follow the hierarchies that Bone Shadows learn in gentler climates. They follow older rules, demand older prices, and judge by standards that have nothing to do with tribal affiliation or Luna’s favor.

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Themes and Moods

Core Themes

Isolation and Exposure
In Alaska, you are simultaneously isolated—nearest major help is hundreds of miles away—and exposed. The land sees everything, remembers everything. The Forsaken are alone with their choices, and those choices echo across the tundra. There’s nowhere to hide from what you’ve done: not from the spirits, not from the land, not from what sleeps beneath. In a city of 300,000, everyone knows everyone. Your failures become common knowledge. Your shame follows you to the grocery store.

The Hungry Dark
As October turns to November and November to December, darkness reclaims Alaska. By mid-winter, Anchorage has only 5 hours of daylight. The dark isn’t absence—it’s presence. It has weight, texture, and appetite. The Forsaken will learn that darkness isn’t where things hide. Darkness is what’s hunting you. The long polar night tests sanity, relationships, and resolve. Depression and substance abuse spike in winter—and that’s just among the humans.

Colonialism's Scar
Alaska bears the wounds of Russian colonialism, American expansion, oil extraction, and the systematic destruction of indigenous cultures. These aren’t just historical facts—they’re spiritual wounds that have weakened the barriers between worlds. Every sacred site desecrated, every language suppressed, every tradition broken was also a spiritual compact violated. The Forsaken inherit these debts whether they know it or not.

Climate Change as Cosmic Horror
The permafrost is melting. This isn’t metaphor—it’s measurable, observable reality. Buildings sag. Roads buckle. Ancient organic matter, frozen for millennia, thaws and rots. But in this chronicle, the melting permafrost has a supernatural dimension: it’s releasing things that were sealed in the ice. Some were sealed deliberately. Some were sealed by forces that predate human memory. The climate crisis isn’t just an environmental disaster—it’s an eschatological one.

Earned Belonging
The Forsaken came to Alaska as conquerors. They drove out the Pure and claimed territory they didn’t earn. Now they must prove they belong—not just to the other supernatural factions, but to Alaska itself. The land, the spirits, and the indigenous peoples who have lived here for millennia are all watching, all judging. Can outsiders become guardians? Can conquerors become caretakers? Or will Alaska simply wait them out, as it has waited out every invader before them?

Moods
New American Gothic
The chronicle draws on the tradition of New American Gothic—stories set in distinctly American landscapes that use regional specificity to create dread. Think True Detective’s Louisiana bayous or Night Country’s Arctic darkness. Alaska’s vastness, its extremes, its history of violence and exploitation all contribute to a gothic atmosphere that doesn’t need castles or moors. The horror comes from the land itself: beautiful, indifferent, lethal.

Artic Horror
Cold is the universal antagonist. It doesn’t negotiate, doesn’t have motives, doesn’t care about your Renown or your tribal affiliation. At -30°F, exposed skin freezes in minutes. Cars won’t start. Pipes burst. The cold finds every weakness, every gap in your defenses, every moment of inattention. For werewolves, the cold is a constant reminder that even apex predators are subject to forces greater than themselves.

Cosmic Horror
Beneath the surface-level threats—territorial disputes, spirit imbalances, rival factions—lies something older and stranger. The chronicle’s deepest horror isn’t the monsters; it’s the growing realization that reality has a structure the Forsaken don’t understand, that cycles repeat across centuries, and that their victory over the Pure may have been the worst thing that could have happened. Some truths, once learned, cannot be unlearned. Some doors, once opened, cannot be closed.

Genre Inspirations
True Detective Season 1: The slow unraveling of a conspiracy spanning decades; the sense that investigating makes things worse; the feeling that time is a flat circle.
True Detective Night Country: Arctic isolation as character; indigenous knowledge as essential rather than decorative; darkness as an active antagonist; the sense that the land itself is watching and judging.
The King in Yellow by Robert W. Chambers: The idea of a forbidden truth that corrupts through knowledge; yellow as a warning color; the masked figure who waits; Carcosa as a place that exists between reality and nightmare.
Indigenous Horror traditions: Horror rooted in violation of the land, of sacred compacts, of the relationship between humans and the spirit world; the understanding that the land remembers what was done to it.
John Carpenter’s The Thing: Paranoia, isolation, the cold as enemy, the sense that something has infiltrated the group and you can’t tell who is compromised.

Helpful Links

See Creation Rules for building your Werewolf or Wolfblooded characters
See General House Rules for house rules regarding our venue
See Custom Content for Custom Merits, Tells, Gifts, Rites, Fetishes, and More
See Renown & Standing Among the Forsaken for how to maintain, gain, or even lose your Renown among the People
See Lodges for the allowed Lodges in the venue
See The Anchorage Protectorate for the Werewolf, Blooded, and Mortal NPCs in the venue
See Unknown for the Locations important to the venue
See The Aurora Borealis for the custom mechanics affecting the venue
See Anchorage Spirit Courts for the Spirit Courts
See Unknown for information about events pre-start of the campaign
See Tales from the War for gathered Cahalith tales from the War for Anchorage
See These Stories are True for stories regarding the Non-Player Characters of the Protectorate
See Werewolf Storylines for the active plots going on in Anchorage for the venue.

Recent History: What the Forsaken Know

The following represents common knowledge among the Forsaken of Anchorage as of ??? 2026. Individual characters may know more or less depending on their backgrounds and investigations.

The Pure’s Reign

For as long as anyone can remember, Alaska belonged to the Pure. The Anshega held the territory not through superior numbers—Alaska’s werewolf population was always small, limited by the harsh environment—but through an iron unity of purpose that the Forsaken could never match. The Pure claimed that Alaska was their birthright, a land where Father Wolf’s true children could live as they were meant to: free from Luna’s lies, unbowed by the Oath of the Moon.

The three Pure tribes divided Alaska along lines that outsiders found puzzling. The Predator Kings claimed the deep wilderness, the vast expanses of mountain and tundra where humans were rare and the spirits were primal. The Fire-Touched held the indigenous communities, building relationships—and exerting control—through spiritual authority. The Ivory Claws claimed the cities, such as they were, controlling economic and political power.

In Anchorage, this meant the Ivory Claws held downtown and the commercial districts, the Fire-Touched maintained influence in Mountain View and the diverse neighborhoods, and the Predator Kings ranged through the Chugach and beyond. An uneasy peace held between them, enforced by a shared purpose that the Forsaken didn’t understand until it was too late.

The War for Anchorage

The Forsaken’s campaign to take Anchorage began in earnest in mid-2025, when a coalition of packs from the Lower 48—drawn north by what they described as a “call” they couldn’t quite explain—joined forces with the handful of Forsaken already scratching out an existence on Alaska’s margins. The war was brutal, fought in conditions that would have killed unaugmented humans. Battles raged at -30°F. Hunts lasted days across frozen wilderness. The Pure fought with a desperation that seemed disproportionate to their territorial claims.

By late September 2026, the Pure’s hold on Anchorage had been broken. Their alpha, Malik Nanuq—an Iñupiaq werewolf of the Ivory Claws whose family had held Anchorage for generations—fell in the final battle. The surviving Pure scattered into the deep wilderness or fled south. The Forsaken stood victorious in a city preparing for winter, claiming territories they didn’t fully understand in a land they’d barely begun to know.

The Spoils of War

Among the Pure’s abandoned holdings, the Forsaken found extensive archives: journals, records, ritual instructions, and warnings. Much of this material is in First Tongue, Russian, or Iñupiaq, and translation is ongoing. What has been deciphered paints a disturbing picture.

The Pure weren’t just holding territory. They were performing a duty. References to a “compact” appear repeatedly—an agreement between the werewolves of Alaska and entities referred to as the Tunraq. This compact required specific rituals performed at specific sites on a 147-year cycle. The Pure took this duty seriously enough to die for it.

Most Forsaken leaders have dismissed this as Pure religious delusion—the Anshega are known for their fervent, sometimes fanatical spiritual beliefs. But a few troubling details give pause: the precision of the ritual calendar, the consistency of the records across centuries, and the fact that several Iñupiaq elders among the non-supernatural community have independently confirmed elements of the story.

??? 2026: The Chronicle Begins

As the chronicle opens, the Forsaken Protectorate of Anchorage is establishing itself. Territories are being claimed, borders negotiated, and the complex work of building a functioning supernatural society is underway. Days are growing shorter—sunset moves from 7:30 PM to 5:30 PM within weeks. The first hard frosts have arrived. Winter is coming.

The mood among the Forsaken is cautiously optimistic. They won. They hold Anchorage. Now they just need to survive their first Alaskan winter, figure out what the Pure were actually doing, and deal with the growing sense that something in the mountains is paying attention.

Something patient. Something vast. Something that has been waiting a very long time.

Soundtrack

Blood Upon the Snow by Hozier & Bear McCreary
Lyrics:
To all things housed in her silence
Nature offers a violence
The bear that keeps to his own line
The wolf that seeks always his own kind
The world that hardened as the harsher winter holds
The parent forced to eat it's young before it grows...

And all things nature's given
She takes all things back from the living
I've walked the earth and there are so few here that know
How dark the night and just how cold the wind can blow
I've no more hunger now to see where the road will go
I've no more kept my warmth
Then blood upon the snow...

It's not my arms that will fail me
But this world takes more strength than it gave me
The trees deny themselves nothing that makes them grow
No rain fall, no sunshine
No blood upon the snow...

To all things housed in her silence
Nature offers a violence