Pharika is a god of affliction and medicine, alchemy and aging. In the earliest days of Theros, Pharika seeded the world with countless secret truths--mysteries of medicine, minerals with strange properties, nexuses of magic, and the like--which she hid among Nylea's wilds and the shadows of Erebos's Underworld, leaving clues where mortals might find them. It isn't altruism that drives her; she studies the innovation and suffering of mortals, deciphering in them ever greater mysteries as she treats Theros as her personal laboratory.

Pharika typically takes the form of a green-skinned human woman with the lower body of a snake. Her hands are thickly scaled and a pair of bronze-scaled vipers seamlessly emerge from her chest. She is never without her kylix, a drinking cup within which she can produce virtually any medicine or toxin. When her aims require subtlety, Pharika often takes the form of a serpent or a medusa, or sometimes an aged human.

Pharika represents the duality of life and death distilled into a single draught that can serve as tonic or toxin, depending on the dosage. She is most associated with affliction, whether that phenomenon takes the form of a disease, a venom, a drug, or the passage of years. Her cures are reliable but come at a cost. In some cases, that cost is pain as the medicine courses through the imbiber's body. In other cases, she demands years of life, either from the patient's lifetime or the researcher's labor.

Little escapes Pharika's cool gaze. Even when outwardly friendly, she is cunning and calculating, watching for the slightest sign of weakness or desire that she can exploit later. Those who offend her rarely recognize their misstep until she strikes.

Alignment. Neutral Evil

Realm. Nyx, the Realm of the Gods

Allies. Nylea, cordial with Athreos, Erebos

Enemies. Keranos, but gods rarely go into outright conflict with her


Edicts. create cures for or document the spread of afflictions, overpower powerful foes by using poison or tonics, discover or document the unknown or poorly understood creatures, build or restore temples to Pharika or sites that glorify serpentine creatures

Anathema. destroying alchemical, medical, pathological, or similar research, performing notable acts of healing without exacting a significant price, slaying a medusa or serpent

Areas of Concern. alchemy, disease, equal exchange, experiments, medicine of any kind, poison, snakes and serpentine creatures