Balisses, or confessor angels, seek to assist mortals ensnared by moral dilemmas or crises of faith. Balisses prefer to guide people to their own decisions rather than demand obedience to a higher cause, as intrinsic belief is even more powerful than blind obedience.
Pyrael (level 19 - 20)
NG Large Angel Celestial
Perception +26 (+4 bonus to detect lies and illusions); darkvision
Languages tongues
Skills Athletics +30, Acrobatics +27, Diplomacy +28, Religion +33
Str +5, Dex +2, Con +4, Int +1, Wis +5, Cha +5
Fort +28; Ref +26; Will +31; +1 status to all saves vs. magic
AC 40 (42 with shield raised; Hardness 15; BT60, HP120)
HP 288; Resistance fire 15; Weakness evil 15
Speed 30 ft, fly 40 ft
Melee ◆ flaming scimitar +30 [+25/+20] (forceful, sweep)
Damage 3d6+20 slashing plus 1d6 fire and 1d6 good
Forceful The second attack gains a +3 circumstance bonus to damage, and each subsequent attack gains a +6 circumstance bonus to damage.
Sweep You gain a +1 circumstance bonus to your attack roll if you already attempted to attack a different target this turn using this weapon.
⟳ Reactions Shield Block, protector’s sacrifice, breath of life
Divine Innate Spells: spell attack +30, DC40 (spontaneous casting, 3 spell slots of each level):
9th heal, consecrate flesh, heroism
8th heal, divine inspiration, sunburst 7th heal, resist energy, sunburst
6th heal, field of life, restoration 5th heal, breath of life, death ward
4th heal, cloak of light, restoration 3rd heal, heroism, wall of virtue
2nd heal, cauterize wounds, restoration 1st heal, detect alignment, sanctuary
Cantrips (9th) disrupt undead, divine lance, guidance, light, stabilize
Divine Focus Spells (2 Focus Points, 9th): ◆ lay on hands (Mercy, Greater Mercy, Affliction Mercy),
◆ Mercy (metamagic) can attempt to counteract one of these effects on the target of lay on hands:
fear, paralyzed, blinded, deafened, sickened, slowed, curse, disease, poison
⟳ protector’s sacrifice redirect up to 27 damage from an ally to yourself
◆ Echoing Channel (metamagic) If the next action you use is to cast a 2-action heal to a single creature, choose one additional creature adjacent to either you or the target. Target that creature with a 1-action version of the same spell. This spell is the same level as the 2-action heal you cast and doesn’t cost another spell slot.
Fast Channel When you cast heal by spending 2 actions, you can get the effects of the 3-action version.
Holy Castigation Heal spells you cast damage fiends as though they were undead.
Healing Hands When you cast heal, you roll d10s instead of d8s.
Selective Energy When you cast a version of heal that has an area, you can designate 5 creatures that are not targeted by the spell.
Aura of Protection (aura, divine, abjuration) 20 feet. Pyrael and allies in her aura gain a +2 status bonus to AC against evil creatures. The area in the aura is difficult terrain for evil creatures.