West Entry -
- Locked Good Wooden Door (DC 15 to open, DC 15 to break; 15 hp)
- Leads to room #23, inhabited by Ghast and Ghoul
- Unlocked
East Entry #1 -
- Trapped and Locked Simple Wooden Door (DC 10 to open, DC 15 to break; 10 hp)
- T Guillotine Blade: DC 10 to find, DC 10 to disable; +8 to hit against one target, 2d10 slashing damage
- Disabled and unlocked
East Entry #2 -
- Secret (DC 25 to find) Unlocked Good Wooden Door (15 hp)
- S The door is concealed within an upright sarcophagus
- Leads to room #6
- Not Concealed
South Entry -
- Trapped and Locked Strong Wooden Door (DC 15 to open, DC 20 to break; 20 hp)
- T Electrified Lock: DC 15 to find, DC 15 to disable; affects each creature which touches the lock, DC 10 save or take 1d10 lightning damage
- Unlocked and disabled
Features -
- A ladder ascends to a catwalk hanging between the east and west walls
- Someone has scrawled "Abandon all hope" on the north wall
Treasure -
- On the catwalk there's a top half of a broken blade (Fire Starter)