Written on (Date to be established)
Current focus: setting up In Fairstead
As I mentioned on the previous page we were engaged with Brigands on the road.
Deciding to take the fight to the devilish dobadders we charged forthright into the enemy's camp. We were met with a formidable Tyrthlien Zethraxis and his minions. Yet, in the heat of battle, he chose to flee. abandoning his vile cohorts and prisoners. We swiftly moved to liberate the enslaved captives and deal with the remaining baddies. Their bonds broken and spirits rekindled they decided to join us in our travels to Fairstead.
We had also Discovered the Fabled Astrea friend of Zen Nox and Maeve Faemoss who was going to meet us in town but had been apprehended by the raiding party before her journey was to be complete. I wish we had known before hand she was a Half Drow. Not that there is anything wrong with half drow but you know ...
Cedric and I engaged in a discourse about the enigmatic Half-drow, a being shrouded in mysteries and rumours. I later conversed with her about the art of metal fabrication, seeking to learn of her tribe's expertise in metalwork. As a druid, she possessed no metal herself, but she spoke of her missing brother, who might hold the key to weapons crafted within their camp. Thus, our quest now includes the search for him. She actually seems rather congnitive and insightful for a creature that is supposed to eat babies and control spiders with her mind powers.
The two other settlers we had rescued, one a skilled smith and the other an adept alchemist, accompanied us the rest of the way. This was how I came to learn the name Tauren Ironhammer, a Dwarven smith of great renown in the town who our new friend wished to Apprentice under. I will have to make sure I introduce myself to this Smith when I arrive in Fairstead.
Trustin Honesty brought up the fact we should bring the body of Velara the Viper with us. To not only show the town we mean business but also to announce the potential dangers that lurk on the roads. Hopefully this is a good call and does not cause us any trouble or misunderstandings
After a long and mildy perilous time on the road we could finally view our new home. I also saw the western ocean breaking on the white sanded shores of this wonderful land. Just as beautiful as promised by the merchant sailors of the Ebonstone coast. I will have to sample some soon, not only for taste but for potentially convection of magical energies when it comes to a boil point. If it does posess a higher salt content then perhaps I may be able to push the limits of my current skills and really fine tune the potential invocations I can provide to my allies. I do hope that Cedric allows me to experiment on his weapons. He seems very capable in combat and is much more confident with himself after bolstering our ranks with other fighters and no longer being so reliant on me.
As we approached the town, realising how far the tents and "Shanty town" area had progressed we paused to gather wood and stones for fortifing our camps and for firewood. I began the search for easily stackable stones so I can perhaps station up a small outdoor forge.
Upon entering the town, we were directed to a wooden construction bearing the name Brightshield. Alas, our intended meeting was not yet to be. An elderly dwarf advised us to bide our time at the local tavern while they attended to urgent matters.
We made our way to the Rising Dawn Tavern, a marvel of craftsmanship, its construction a testament to the skill of Elara Swiftwind, a Silvayn. I am sure that the establishment of favorable kin has set the mind of Maeve Faemoss at ease. The Drow seemed uneasy but I am unsure the connotations of travelling with her so I will not bring any attention to the matter yet.
I am most excited to meet the Dwarves and any other smiths this town possess. But first I must sample the current local Brew. Nothing is as good as StoneSow™️ mead back home but I will sample both taverns and pass my judgement.