Quest Report

Loose threads:

Who is sun-in-shadow?

Locations:

Millenium Forest, Cynosure, At Sea


Short summary:

There's a Sprite tailor with a cinosaur that pulls his wagon through the forest. The Order of Three Faces wants to kidnap him.

Cynosure is painfully bright and will make you want to hurt yourself.

Shadows attack at sea!


Full Report

At the pug, the party is met by a sprite named Snizzlebink who shares that permission is required to traverse the sea. Either work for an organization or get approval from the court.

Head to Cynosure, encounter what appears to be a conductor who offers musical instruments for sale. Pita buys an Alto Flute, the party buys a grand clock for Cornelius and returns to First Landing to deliver it to his desk.

Back on the path again, the party is attacked by plant creatures, living vines and mandragora. Siobhan is afflicted by mandragora poison, but manages to shrug it off with a bit of assistance.

After continuing on, the party meets Starry with a tyrannosaurs named Purl.  Starry is tailor for Lady Sjel, importing goods to Cynosure. He offers to introduce the party to friends of his who may be able to help their goal to cross the sea, if they agree to protect him on the way to the city. The party agrees.

The party is attacked in the night by fey creatures, a group of political extremists who call themselves the Order of Three Faces. Resorting to violence to achieve their goals. Following sun-in-shadow (Languages: Sylvan, Aklo)  They seem to want to kidnap Starry.

On arrival at Cynosure, the party is offered riddles by Gathol the statue. Gathol is pleased to have someone finally take him up on his riddles. Gathol allows the party to pass and they immediately discover Cynosure is blindingly bright.

The radiance of Cynosure seems to aflict most of the party. Cal is oddly unafflicted. Those affected seem to....heal too much?  Injuring themselves seems to help. Pita tries to get Mac to bite his head to relief his suffering.

The party meets with a fairy named Truth, who tells them the continent Mac is from is named Eryn. He has cargo to transport and offers the party passage, if they agree to help.

The party then proceeds to The Afterglow, a hotel where they can stay for the night. Halo and Horns are working the desk; Horns is a bit rude, Halo is more helpful.  Halo finds Siobhan a tub to rest in for the night.

The next day, the party headed for the docks where they met Truth and helped load his ship The Truth, The Whole Truth and Nothing But The Truth. The ship is enchanted, making lying while aboard impossible. Shadows on the ship act....strangely.

On the first day, the shadows of Kaelen, Siobhan and Mac attack the party. The shadows prove immune or resistant to many types of damage. Force, vitality and magic weapons seem most effective. Cal also discerns that magical light will hurt them.

After the battle is over, Truth asks what happens and if anyone opened a crate. Kaelen confesses to having been curious and the party asks who the cargo is for. Truth reveals that the cargo is being ferried on behalf of Lady Vesper.

On the second day, more shadows attack. This time, it's the shadows of Pita and Dusk. After battling the shadows, the scene fades out....