Valheim, the first and greatest city of the Valar, is as a somber monument built by immortal hands. Founded by King Athelstan Valarion during the Third Age (Age of the Elves) upon the Valar's arrival to The Immortal Isle, it has become the seat of power for House Valarion and the cultural heart of the Valar civilization. Cloaked in gothic splendor and shadowed by the great Onyx Mountains, Valheim is a city that breathes beauty, loss, and unrelenting craft.


Architecture & Aesthetic

Valheim is carved in black marble, ash-grey stone, and twilight steel. Ornate wrought-iron balconies twist like ivy over manor façades. High-gabled roofs, sweeping archways, and stained-glass windows of haunting hue line the avenues. Gas lanterns flicker pale violet, casting long shadows upon the cobbled roads. Tall spires pierce the fog, echoing the Spire of Valarion to the far north.

Statues of ancient kings, shipwrights, artisans, and warriors watch eternally from their pedestals—etched with epitaphs and ancestral verses. These marble visages line both the grand avenues and the smaller garden ways, often paired with urns of silver roses or offerings of bloodwine left by descendants in reverence.


Culture & Legacy

Valheim is a city of artisans—immortals whose endless lives compel them to perfect their crafts. Museums such as the Mourningvale exhibit melancholic charcoal sketches, sculpture, and macabre textile works. The Gallery of Hollow Memory showcases paintings that seem to weep under candlelight, each brushstroke drawn from centuries of heartbreak and longing.

Old wineries dot the hills outside the city walls, tended by generations of the same family line, the vintages named for each era of Valar suffering or triumph. Taverns within Valheim offer crimson elixirs brewed for eons, and music halls perform opera tragedies in haunting chorus, some written by Queen Euloria Valarion herself in her final years.


Geography & Landscape

Valheim lies nestled on the western edge of the Immortal Isle, built upon the shadowed foothills of the onyx mountains surrounding it. The peaks rise behind it like the backs of great beasts, shrouded often in mist, while to the west lies a vast crescent-shaped harbor. Here, the Valar fleet—sleek steel ships with jet black sails—rests at anchor in the mists, ever watchful of sea and sky.

Beyond the harbor, across a narrow sea strait, lies Temple Isle, a sacred landmass crowned by the Temple of Valor—a grand mausoleum-temple carved from onyx and sea-crystal. Here, the honored dead are entombed in silence, each crypt adorned with ancestral banners and bloodstone effigies. It is said the mist never leaves the Temple Isle, and that the spirits of the ancient Valar linger there in peace.


Legacy

Valheim is not only the capital of the Valar but a living reliquary of their tragedy and triumph. It is a place where immortals wrestle with eternity, where beauty is a balm against sorrow, and where legacy is carved into every cornerstone. In the fifth age, it remains a beacon of melancholic majesty—its skyline a reminder that even cursed blood may rise noble and unbroken.