1. Organizations

Pit Fighters Union

No fighting until conditions improve. That's how the brotherhood of pit fighters started. 

If the first fight at the dawn of time was to the death, it’s probable that the second fight was a wagering proposition—with the survivor of the first fight as the favorite. As a Seregon pit fighter, you’re part of that tradition: gladiators who risk life and limb for entertainment and wagering. Some gladiator arenas are thinly disguised execution chambers, with criminals and the poor herded to their death for sport. But the “pits” of the city-state of Seregon are more sporting than most, with well trained combatants that often survive the match even if they lose, and possibly make it to the Grand Colosseum. 

You are one of those gladiators, capable of fighting man or beast for the cheering masses and winning or losing in crowd-pleasing fashion. Not every arena in Seregon is a pit, but many of the largest are, so the name sticks.

Spellcasting is against the rules for combatants in the Seregon pits, so most pit fighters are barbarians, fighters, rogues, and other classes with melee prowess. Archers tend to fare poorly because they can only loose a few arrows before the other gladiator is upon them.

Key Identity: barbarian, fighter, monk, rogue.