Shadows were incorporeal undead with insidious natures, appearing as dark, amorphous silhouettes devoid of distinct features or substance. They moved silently and effortlessly through darkness, blending with shade cast by torchlight or moonbeams. Their touch was icy cold, draining the vitality and strength from those unfortunate enough to be caught within their grasp. They sought to seep life energy from the living, but could not appear during the day, as sunlight weakened them significantly.
Shadows were borne from creatures that lived lives of goodness and piety, and were the consigned energy of those cast-off temptations when their souls ascended. They often lurked in places steeped in darkness and despair, such as cursed tombs, haunted crypts, or realms where the boundaries between the Material Realm and the Umbral Realms were thin. They thrived on fear and suffering, feeding on the life force of living beings to sustain their spectral existence.
Encounters with shadows were fraught with dread and danger, as they waited to ambush unwary travelers or infiltrate the dreams of the sleeping. Their incorporeal nature made them resistant to physical harm, requiring enchanted weapons or spells capable of disrupting their spectral forms to effectively combat them.