1. Adventures

COS 024 - An Eye For Fortune, An Eye For Truth

Completed

At Tasha Petrovna's grave, Ghalwin remembered both Ms. Petrovna in Elizabeth Durst's letter as well as Lydia Petrovna, the Baroness of Vallaki. Though the Pack could not come up with a connection between the three, they nonetheless knew that Lydia may have access to Barovian finewear, so decided to follow up with her in Vallaki. They also discussed how to get the mysterious golden statuette that the mongrelfolk were parading in their cell. They decided to bring along Clovin Belview as an escort to ensure they were not attacked by the flesh golem guards.

Inside, Atlas attempted to distract Clovin while Shakti played honeypot, giving Ghalwin just enough time to magically command the mongrels to trade him the item for some food. The martinet admonished Ghalwin for feeding the mongrels, but did not seem to notice that he had stolen the Statuette of Protection resembling Saint Markovia. They left the Abbey down the switchback, and Atlas and Shakti spoke of the Amber Temple being dangerous as it had somehow removed The Abbot's memories; however, Ghalwin reiterated that it was still important to go whenever the topic came up. In conversation, Ezmerelda revealed that she also had the ability to prophesize the future through a tarokka deck, but needed a small indoor space to do so. Atlas began summoning a tiny hut while Shakti and Ghalwin went to collect firewood at Ez's request.

In the forest, Shakti confronted Ghalwin, claiming that he was being controlled, and the conversation grew heated. The paladin insisted that he was obligated to go to any lengths to protect his sister, but she called him out on his hypocrisy and iterated that she had not asked for him to die for her. The argument nearly turned into a fight, and Ghalwin punched a tree in frustration; as he did so, against his own will, he smited with searing white light, causing Shakti to go blind. Ghalwin stormed away as Lancelot ran up to her, and after a minute or so, she began to gain back her sight. Fuming, the two headed back to camp separately as Atlas finished his spell.

Inside the tiny hut, they set up the "decor", and Ezmerelda gave a reading. The process was identical to Madam Eva's , but a few threads of destiny had been changed. The Tome of Strahd was now with the party, and they had already met their fated ally, who awaited them in Khazan's tower. Additionally, Ezmerelda read out personal prophecies: Atlas was given the Dictator, set to slay Strahd "in the one place he must return"; Shakti was given the Myrmidon, looking for a "treasure" of Mother Night in a den of wolves overlooking a mountain lake; and Ghalwin was given the Traitor, as what he sought was incased beyond a set of amber doors.

Once they reached Krezk, Shakti told the Burgomaster that it would be impossible to raise his son from the dead, but Ghalwin later revealed that The Abbot had promised them miracles. The paladin promised that if his miraculous healing powers were true, they would use a favor bring back Ilya once they returned. He also pitched the idea of taking in foster children from Vallaki, but Dmitri was hesitant, requesting time to go over the idea with the other Krezkites.

The party left the village, as they had nearly a half day of travel still to go. Ezmerelda went to fetch her wagon, and Ghalwin joined her, finding that her Magic Wagon was severely booby-trapped with alchemists fire and contained tons of monster-slaying items. Using the command word "Arvesh", she summoned horses that could magically disappear at will, and the two had some banter as they came back to the road.

With a new party member in tow, The Pack left to find one they had lost: Rudolph van Richten awaited them in his tower.

Tarokka Reading

Abbey of Saint Markovia

Group Prophecies:

Master of Glyphs, the Priest of the Minor Deck. This card tells of history. Knowledge of the ancient will help you better understand your enemy. Look to a cleric of multiple faiths; the your treasure is right under your nose.

1 of Swords, the Avenger of the Minor Deck. This card tells of a powerful force for good and protection, a holy symbol of great hope. The treasure lies in a dragon's house, in hands once clean and now corrupted.

 7 of Swords, the Hooded One of the Minor Deck. This is a card of power and strength. It tells of a weapon of vengeance: a sword of sunlight. I see a faceless god. He awaits you at the end of a long and winding road, deep in the mountains.

Artifact of the High Deck. This card sheds light on one who will help you greatly in the battle against darkness. Look for a disgraced slayer hiding in a tower. The man is more than he seems.

Raven of the High Deck. Your enemy is a creature of darkness, whose powers are beyond mortality. This card will lead you to him! Look to the mother's tomb.


Personalized Prophecies:

Atlas drew the 8 of Swords, the Dictator of the Minor Deck. The destiny you strive for, to oust Strahd as the ruler of Barovia, lies in the womb of darkness. The devil's lair: the one place to which he must return.

Shakti drew the 5 of Swords, the Myrmidon of the Minor Deck. Look for a den of wolves in the hills overlooking a mountain lake. The treasure belongs to Mother Night.

Ghalwin drew the 9 of Glyphs, the Traitor of the Minor Deck. What you seek lies beyond a set of mountain doors, encased in a tomb of amber.