1. Creatures

Nymph

Nymphs were Fey spirits tied to places of unspoiled nature. They appeared similar to Eladrin in size and build, though most accounts described them almost too unnervingly beautiful to look upon. They served as guardians of hidden glades, untouched rivers, lonely groves, and other remote wilds that resisted mortal shaping. Unpredictable in behavior, they acted without warning or consistency and their choices followed fey impulse rather than logic. Though not malicious by default, they often reacted with severity when those wilds were threatened.

Though they could appear on the Prime Material, nymphs were known to disappear as quickly as they appeared and had little interest in the structures or customs of Mortalkind. When threatened, they used powerful natural magic resembling that of Druids, and could stun even hostile creatures with merely their beauty. With wild and unearthly grace, they were difficult to pin down, and were generally considered to be extremely dangerous to fight.