Setup
The party helped out at Issac's frog farm and avoided a problem becoming a huge problem. Partied the whole night to celebrate their success at Niki's tavern. Next day Kyrion has the shits from the spicy pepper. Frequent CON saves during the days.
Goals
- Build trust among the party
- Help out people of the island
- Find clues about who the organisation is and what there goal is
Locations
- Port Giza
- Loyal Peck Inn
- Fire Herbs apothecary
NPCs
- Niki - female gnome (irish, friendly, wants the party to succeed)
- Distant aunt of Nyx, offers Nyx and Chase lodging in exchange for her performing/helping out.
- Arman Granitcloak - male dwarf, druid/healer (scottish, excited)
- Was promised a viol of poison from the Kitty for the gloves.
- Running low of herbs, if the party gather some Qhanmon, a yellow flower with a red interior that can be found in sea-water. It blossoms during the early morning but the sent attracts some aquatic creatures.
- Will provide the party with two healing potions in exchange for 20 Qhanmon flowers.
Encounters
- Northern Beaches, hide from a pirate boat chasing a boat from the org in the distance.
- Track down the flowers (multiple DC survival check)
- The flowers scream when pulled, attracting some monsters.
- Find a small cave with some treasure maybe
- It's the hideout of some pirates? with some traps
- A net that will have the players hang
- A climb down/up a small riff
- Darkness (torch?)
- Something is protecting the room, rats at first, and something else deeper
- A ghoul!
- A kind of shrine to a god the party doesn't recognise Sa Haiyun, history DC
- Loot! Treasure test
- 16 gold loot, 20 silver and first magic item: a mystery key (xte)
- Also at the shrine is a hidden black chicken that seems scared but can become friendly.
- On their way out, the tunnel collapses. How do they get out?
- It's the hideout of some pirates? with some traps
End of session
What happened? What's next?