1. Journals

KU 02 - Beaches of Kemali

Session
February 7, 2019

Setup

The party helped out at Issac's frog farm and avoided a problem becoming a huge problem. Partied the whole night to celebrate their success at Niki's tavern. Next day Kyrion has the shits from the spicy pepper. Frequent CON saves during the days.

Goals

  • Build trust among the party
  • Help out people of the island
  • Find clues about who the organisation is and what there goal is

Locations

NPCs

  • Niki - female gnome (irish, friendly, wants the party to succeed)
    • Distant aunt of Nyx, offers Nyx and Chase lodging in exchange for her performing/helping out.
  • Arman Granitcloak - male dwarf, druid/healer (scottish, excited)
    • Was promised a viol of poison from the Kitty for the gloves.
    • Running low of herbs, if the party gather some Qhanmon, a yellow flower with a red interior that can be found in sea-water. It blossoms during the early morning but the sent attracts some aquatic creatures.
    • Will provide the party with two healing potions in exchange for 20 Qhanmon flowers.

Encounters

  • Northern Beaches, hide from a pirate boat chasing a boat from the org in the distance.
    • Track down the flowers (multiple DC survival check)
    • The flowers scream when pulled, attracting some monsters.
    • Find a small cave with some treasure maybe
      • It's the hideout of some pirates? with some traps
        • A net that will have the players hang
        • A climb down/up a small riff
      • Darkness (torch?)
      • Something is protecting the room, rats at first, and something else deeper
      • A kind of shrine to a god the party doesn't recognise Sa Haiyun,  history DC
      • Loot! Treasure test
        • 16 gold loot, 20 silver and first magic item: a mystery key (xte)
        • Also at the shrine is a hidden black chicken that seems scared but can become friendly.
      • On their way out, the tunnel collapses. How do they get out?

End of session

What happened? What's next?