Setup
Party delivered the boat and bodies to Raffy, who took care of everything and gave Kitty a bag with 120 gp. They later talked to Kassis and asked about what this is all about, and he explained that he wanted them to give hope to the people of Port Giza, and hopefully of the island. He asks them to meet up with one of his workers outside of the town to travel south to a burnt outpost and gather supplies and clues.
The party went to the animal handler Shiva but couldn't get info about Mc Chicken. They asked the priestess Thea but got kicked out after trying to steal and causing a commotion. Nyx even asked Kassis but didn't get any definitive answers, other than he would look into it.
Kyrion had a short chat with Wardina who doesn't have much time (and didn't know about the deliveries) that moral is low and that everyone is too scared to travel to the burned outpost. She would be grateful if they can gather info, or at least see who died, to make peace. Kitty talked with another guard Barzoo for a meeting with Estadan but was said to "help the guards out, and I might help".
Goals
- Build trust among the party
- Help out people of the island
- Find the first hints about the Org
Locations
- Port Giza
- Loyal Peck Inn
- Fire Herbs apothecary
NPCs
- Niki - female gnome (irish, friendly, wants the party to succeed)
- Distant aunt of Nyx, offers Nyx and Chase lodging in exchange for her performing/helping out.
- Mando Kassis - male human 35 (german, smirk)
- Knows of things, that the guards are running thin on manpower and weapons.
- Tasked the party with helping out on a medicine delivery. Knew it's from Amin and would be ambushed by Azarah.
- Testing them, wanted to see if they have what it takes to become heroes, to give hope to the people. Which means going against dangerous enemies, and killing people.
- If they bring the stuff medicine to the village, great.
- If they bring the stuff to Raffy, also great, he can trust them. The medicine will be given away for free to the city guard.
- Wants them to travel south to an outpost that was burnt down a few days ago with someone. They can meet up outside the town gates with this person. "You'll recognise them when you see them". The guards are too scared to go and investigate so they should be fine, as long as they are stealthy.
- Wardina - female human 30 (german, tired)
- Any info about the dead soldiers is good info, to make peace. If they prove resourceful (bring back weapons, info) she could ask them travel East to another outpost a day's walk from here. It was abandoned quickly after the first attacks and contains some weapons, but more importantly magical items that could help.
- She sent two people a while ago, one came back alone and has been in shock since (Kronin, dwarven male) who's staying in the shared room of Thea's santuary.
- Can't give much, but it would give a moral boost to the people, and "I don't know know exactly is there, so I don't have an inventory. Feel free to keep a few potions for yourselves".
- Any info about the dead soldiers is good info, to make peace. If they prove resourceful (bring back weapons, info) she could ask them travel East to another outpost a day's walk from here. It was abandoned quickly after the first attacks and contains some weapons, but more importantly magical items that could help.
- Azarah Aleen - male elf criminal (french, evasive)
- Heard that the party is proving resourceful. If they are still interested in work (he doesn't know they ambushed the cargo), he would like them to take care of a problem in his foot: Armin's Men
- One of Armin's main goones is a dragonborn female called Nuxiala, which Azarah suspects of being involved in the attack: she's the only one who could navigate a booby trapped boat.
- If the party can take her out of the picture, he offers them each 20 GP and free drinks in his bar as long as they are working together.
- Heard that the party is proving resourceful. If they are still interested in work (he doesn't know they ambushed the cargo), he would like them to take care of a problem in his foot: Armin's Men
- Soheil - male tabaxi (turkish, playful)
- Waiting for the party outside of Port Giza, will guide them to the outpost.
- Arman Granitcloak - male dwarf, druid/healer (scottish, excited)
- Still working on those potions.
- Maurice Jasan - male human middle-aged, slight french accent
- The librarian of Port Giza. Person with knowledge about the world. Works at the Kemali Library.
- If the players come to him with the emblem of the Org, the library was sadly broken in shortly after the first attacks and they stole a lot of book. He does have a few hidden at his home, but it could get him in trouble with the mayor of this fact was known. He can be convinced if the party can do some investigative work for him.
- His friend Gulyar was killed in the first attack on the village by a stray arrow. Maurice found the whole situation weird, he could never see the body and wasn't given much info by the guards.
- He wants the party to investigate, or at least know where the body is buried.
- Priest / Grave Digger Thea Golsin knew of Gulyar, didn't know he was killed, thought he left the city after the first attack.
- Guards will need some bribing (why would they give out some info?) killed by friendly fire? by a rival who knew Gulyar was sleeping with his wife? Low on manpower so can't affort to lose one of their strong fighters. Body burried in a mass grave of 20 people who were killed that night.
Encounters
- Southern Outpost (indicated by Soheil)
- Attacked by 4-5 boars who seem enraged dealing an extra bit of damage
- Soheil climbs to a tree, scared
- Medicine DC check shows that they were probably poisoned by something, not natural.
- Close by is a river that has a weird smell. The water looks fine, but something isn't right.
- On the river bed is some dark green gem, that is the source of the water poisoning.
- MC chicken might dive in to get it, present it, and try and swallow it (second hint at some of its powers)
- Continue to the old outpost: wooden structure, half of it is burned. Recent bodies on the floor. Mostly from the island, chard.
- Attacked by 2 Myconid Adult and 1 Myconid Sovereign
- On the bodies they can find necklaces of Elordan and Pelor, and in one of the chard bodie's hand, a piece of cloth with a symbol, ripped.
- They can also gather 5 shortswords, 2 bows, 1 crossbow, 2 leather armor and 2 shields.
- Walking back with all of this makes them not-stealthy and walk slowly.
- Rest? Keep Watch? Attacked?
- Walking back with all of this makes them not-stealthy and walk slowly.
- Medicine DC check shows that they were probably poisoned by something, not natural.
- If the party fail to find a quest, they meet a very friendly puppy. The owner lets them pet it. The owner is Saladin, a bugbear who has been taking care of the dog for a month since the owner and friend Derin (female) disappeared while hunting.
End of session
What happened? What's next?