1. Journals

KU 07 - Soldier's Rest

Session
March 22, 2019

Setup

The party met up with Soheil and travelled to the Tandeb Outpost. They fought some enraged boars, and made friends with Myconids at the outpost. They buried the bodies, gathered their trinkets and insignia, gathered the weapons and found their first hints regarding the organisation. They parted was with the myconids after some debate about necromancy, and went on to look at the source of the enraged animals. They found a pond of sweet water surrounded by dread animals and a dark green gem lying in the pond. Chase took it out, and Kitty looked a bit too deeply in it.

As we start the session, a light rain starts.

Goals

  • Build trust among the party
  • Help out people of the island
  • Find the first hints about the Org

Locations

NPCs

  • Mando Kassis - male human 35 (german, smirk)
    • Thanks the players for being courageous and traveling to the burnt outpost. Asks them what they learnt. 
    • Saw the symbol on some of boats, but doesn't recognise it.
    • Suggests they go and see Wardina, as she will be happy to see them.
  • Wardina - female human 30 (german, tired)
    • Heavier rain, she greets them inside the garrison 
    • Thanks the players for the medicine. It appeared in the garrison with their names on it. With this, the sick villagers can be healed.
    • Especially thanks Kyrion, and says "Elodran's courage be upon you". 
    • Any info about the dead soldiers is good info, to make peace. If they prove resourceful (bring back weapons, info) she could ask them travel East to another outpost a day's walk from here. It was abandoned quickly after the first attacks and contains some weapons, but more importantly magical items that could help.
      • She sent two people a while ago, one came back alone and has been in shock since (Kronin, dwarven male) who's staying in the shared room of Thea's santuary.
      • Can't give much, but it would give a moral boost to the people, and "I don't know know exactly is there, so I don't have an inventory. Feel free to keep a few potions for yourselves".
      • If they are successful, will offer to be Kyrion's mentor.
  • Soheil - male tabaxi (turkish, playful)
    • Travels with the party back to the village, and looks forward to working more together. Reminds Kitty that "good thing I was with you to kill all those monsters ;-)"
  • Arman Granitcloak - male dwarf, druid/healer (scottish, excited)
    • Could finish already one potion that he gives to the party.
  • Maurice Jasan - male human middle-aged, slight french accent
    • Heavy rain, he's placing wood pieces by the windows to keep them closed for the next few days of bad weather 
    • The librarian of Port Giza. Person with knowledge about the world. Works at the Kemali Library.
    • If the players come to him with the emblem of the Org, the library was sadly broken in shortly after the first attacks and they stole a lot of book. He does have a few hidden at his home, but it could get him in trouble with the mayor of this fact was known. He can be convinced if the party can do some investigative work for him.
      • His friend Gulyar was killed in the first attack on the village by a stray arrow. Maurice found the whole situation weird, he could never see the body and wasn't given much info by the guards.
      • He wants the party to investigate, or at least know where the body is buried.

Encounters

  • RP with Wardina
  • RP with Maurice
  • Travel back to Port Giza:
    • Carry her unconscious body?
    • Attacked by some more wild animals?
  • Kaviani Outpost
    • Atacked by 3 mud-men

End of session

What happened? What's next?