Government
Manannan Port was the official seat of the Ard Banríon & Ard Righ of the Inis, and as such was largely considered the nation's capital. This changed with the construction of Dòchas Ùr and the establishing of the Toscaire Council after the Year of Invasions.
The Lughlinn Mór convenes with the lesser Íseal Righ to discuss the matters of diplomacy, the progress of the city and the taxes levied on the other caern-raths across the holding.
Demographics
The city of Manannan Port covers an area of approximately 165 acres, with a total population of 10,000 people. The city has 10 Lughlinn houses,1 Lughlinn Mór house and 8 Íseal Righ houses. The peace is kept by 37 conscripts with another 111 kept in reserve.
It is difficult to properly portray the amount of various individuals that come pouring into the caern-rath at its renaissance. A veritable riot of cultures and people, sounds, smells and colors come pouring overs docks and through its gates by the day. Virtually any of the tribes can be found here for trade, pleasure or entertainment.
Industry & Trade
Manannan Port derives its trade from all across Inis Mona, if not Trynnalta itself, with the waters ways going inland and the great expanse of the Grey Sea before it, its little wonder why goods from these shores and beyond can be found here. Likewise, its great portside can support the creating and maintenance of some of the greatest ships the world has ever seen.
As a port caern-rath built on commerce and trade, and the official capitol of the country, many factions are at play within the caern-rath's walls:
The Unknown is comprised of a series of barely cooperative carachlinn who banded together in order to more directly control the rate of crime, trade and commerce within the Crescent Bay area. Tough an official trading company, their practices lean more towards criminal syndicate and have managed to wrangle possession of 30% of all human trade in the Crescent Bay and Bulthron area.
Unlike their counterparts in the CBT Flotilla, the Unknown pay fealty to the Pirate Queen and her brazen fleet. While the CBT Flotilla controls trade in the Crescent Bay, the Inis Mion and the wider shores belong to the Red Manes who are just as likely to cut you a fair deal as they are your throat. Based in New Manannan in the north, much of their trade flows south to the Crescent Bay which of course means conflicts between the two largest carachlinn fleets are common.
Beneath the streets of the Upper Crescent lies the Tomb of Manannan mac Lir where all the Lughlinn who have passed through the history of Manannan Port are laid to rest. Guarding this illustrious vault and sacred catacombs are the Unknown; a secret organization of Lughlinn within the Meán-Ríthe of Manannan's elite nobility that some say have gone from simple tomb guards, to puppeteers of the Ard Righ. Secretly manipulating the caern-rath's governance, and there by, the country itself.
The Woadland tribe come and go, often guiding or protecting carachlinn traders as hired muscle, or seeing what few caravans are brave enough to travel by horse, cabbyl or foot to dark homes of Ynis-Gwysrin. As they are often employed in such a way, they are fairly common in the caern-rath.