Roll d20 every day of 1-5 creates an incident. Rolling on a road adds +1.
Roll d100 on incident table.
INCIDENT TABLE
Weather Event 0-20
Merchant Caravan 20-30
Other Caravan 30-32
Entertainers 33-34
Other Encounter 35-40
Animal 40-50
Plant 50-55
Bandits 55-60
Elven Tribe 60-65
Other Traveller 65-70
Thri-Kreen Clutch 70-75
Monster 75-80
Bounty Hunter 80-84
Templar 84-88
Body 88-90
Cleric 90-93
Cult 93-95
Dray 95-96
Treasure 97-98
Water 99-00
WEATHER EVENT TABLE
Heat Wave 0-20
Sandstorm 20-30
Tornado 30-40
High Winds 40-45
Hot Vent Eruption 45-50
Quick Sand 50-55
Cool Day 55-60
Rain 60-62
Heat Wave +1 Incident Table Roll 62-66
Sandstorm +1 Incident Table Roll 66-70
Tornado +1 Incident Table Roll 70-74
High Winds +1 Incident Table Roll 74-78
Hot Vent Eruption +1 Incident Table Roll 78-82
Quick Sand +1 Incident Table Roll 82-86
Cool Day +1 Incident Table Roll 86-98
Rain +1 Incident Table Roll 98-100
MERCHANT CARAVAN
1. House Inika
2. House M'ke
3. House of Shom
4. House Tsalaxa
5. House Rees
6. House Wavir
CARAVAN SIZE
1. Extra Large Caravan (20) Crodlu Outriders (40) Infantry Guards (10) Kanks (12) Inix (48) Archers (4) Mekillots
2. Large Caravan (15) Crodlu Outriders (30) Infantry Guards (8) Kanks (10) Inix (34) Archers (1d2+1) Mekillots
3. Medium Caravan (10) Crodlu Outriders (20) Infantry Guards (4) Kanks (6) Inix (24) Archers (1) Mekillot
4. Small Caravan (4) Scouts (5) Crodlu Outriders (10) Infantry Guards (1d2+1) Kanks (1d3+2) Inix (10) Archers
OTHER CARAVAN
1.Templar Caravan
2. Slave Caravan
3. Freelance Trader Caravan
4. Entertainers Caravan
5. Miners Caravan
6. Bandit Caravan
ENTERTAINERS
1. Jugglers
2. Fight Acrobats
3. Actors
4. Dancers
5. Erotic Dancers/Performers
6. Comedy Troupe
7. Musicians
8. Fortune Tellers
BANDITS
1. Thri-Kreen Clutch
2. Elven Bandits
3. Aarakocra Flock
4. Human Bandits
5. Dwarf Bandits
6. Halfling Bandits
ELVEN TRIBES
1. Swiftwing Tribe
2. Clearwater Tribe
OTHER TRAVELLER
1. Lone Mul Bandit
2. Veiled Alliance Member Undercover
3. Templar Undercover
4. Family Moving City
5. Noble Party
6. Hunting Party
7. Bounty Hunter
8. Cloud Ray Rider
9. Adventuring Party
10. Party of Thieves Fleeing a city after a heist
ANIMAL TABLE
1. Agony Beetle
2. Giant Ant
3. Ant Lion
4. Aprig
5. Baazrag
6. Bonesnapper
7. Brain Mole
8. Bulette
9. Carru
10. Conashellae
11. Dagorran
12. Death Watch Beetle
13. Drik
14. Erdlu
15. Feylaar
16. Flailer
17. Giant Warthog
18. Hatori
19. Kestrekel
20. Tigones
MONSTER TABLE
1. Air Drake
2. Anakore
3. Aviarag
4. B’rohg
5. Behir
6. Braxat
7. Carrion Crawler
8. Cha’thrang
9. Desert Centaur
10. Djinn
11. Dragonne
12. Dune Runner
13. Fael
14. Kaisharga
15. Silt Drake
16. Klar
17. Lirr
18. Megapede
19. Jhakar
20. Sand Shark
PLANTS TABLE
1. Blood Grass
2. Blood Seed
3. Brambleweed
4. Burnflower
5. Dune Trapper
6. Hunting Cactus
7. Rock Cactus
8. Sand Cactus
9. Spider Cactus
10. Vampire Cactus
BOUNTY HUNTER
1. Cromulus
2. Rana
4. Urgon
5. Yemac Yek
6. Eron Tey
TEMPLARS TABLE
2. Templars of Draj - The Moon Priests
BODY TABLE
1. A body ravaged by a Dune Reaper
2. A dead templar from the nearest city murdered by the Dead Snakes
3. Body a Basilisk
4. Body of a woman shallow grave disturbed and half eaten by creature.
5. Dead merchant - roll merchant table
6. Ancient body uncovered by the sand
CLERIC
1. Rola Gee
2. Gon Flak
3. Wonhen