If you encounter a corrupting influence, you gain Corruption based on the severity of the exposure you experience. You may resist some or all of the Corruption with a Fortitude or Discipline Test, as determined by the GM — usually physical influences are resisted with Fortitude, and spiritual corruption is resisted with Discipline. On a success, you may reduce the Corruption you gain by your SL, to a minimum of 0.
Minor Exposure
(1 Corruption)
These relatively weak corrupting influences still endanger a feeble soul. Examples include:
- Witnessing a Lesser Daemon.
- Reading a few pages of a profane tome.
- Contact with a Chaos Mutant or Chaos tainted artefact.
- Momentarily giving in to a powerful emotion tied to a Chaos God, such as despair (Nurgle), rage (Khorne), excess (Slaanesh), or curiosity (Tzeentch).
- Prolonged exposure to Chaos worshippers, Chaos Temples, Mutant Lairs, and similar.
These powerful emotions can also be linked to the activation of specific Talents:
- Nurgle: Medicae Maverick.
- Khorne: Hatred* and Frenzy.
- Slaanesh: Artistic and Distracting.
- Tzeentch: Forbidden Knowledge.
Moderate Exposure
(2 Corruption)
Moderate corrupting influences are a danger to every soul and should be avoided under all circumstances. Examples include:
- Witnessing multiple Daemons.
- Contact with a Daemon or profane artefact.
- Embracing a powerful emotion tied to a Chaos God, such as despair (Nurgle), rage (Khorne), excess (Slaanesh), or curiosity (Tzeentch).
- Brief exposure to a place where a Chaos ritual was held.
- Reading a profane tome.
Major Exposure
(4 Corruption)
If confronted with a major corrupting influence, flee. Stay for too long, and you may never be the same again. Examples include:
- Witnessing a Greater Daemon.
- Taking the time to truly study or obsess over a profane tome.
- Prolonged contact with a Daemon or profane artefact.
- Making a deal with a Daemon.
- Prolonged exposure to an environment steeped in warp energy.