Guided by a flash of magical insight, you make one attack with the weapon used in the spell's casting. The attack uses your spellcasting ability for the attack and damage rolls instead of using Strength or Dexterity. If the attack deals damage, it can be Radiant damage or the weapon's normal damage type (your choice).
Cantrip Upgrade. Whether you deal Radiant damage or the weapon's normal damage type, the attack deals extra Radiant damage when you reach levels 5 (1d6), 11 (2d6), and 17 (3d6).

Properties

Unorganized
Level
0 - Cantrip
Casting Time
Action
Range/Area
Self
Components
S, M
Material Components
a weapon with which you have proficiency and that is worth 1+ CP
Duration
Instantaneous
School
Divination
Attack/Save
-
Damage/Effect
Radiant (optional)