Objects in a 20-foot Cube within range are outlined in blue, green, or violet light (your choice). Each creature in the Cube is also outlined if it fails a Dexterity saving throw. For the duration, objects and affected creatures shed Dim Light in a 10-foot radius and can't benefit from the Invisible condition.

Attack rolls against an affected creature or object have Advantage if the attacker can see it.

Propiedades

Sin organizar
Level
1
Casting Time
Action
Range/Area
60 ft
Components
V
Material Components
-
Duration
Concentration, up to 1 minute
School
Evocation
Attack/Save
Dexterity Saving Throw
Damage/Effect
Attack any affected creatures you can see with advantage