1. Locations

Everfall Manor

This location is destroyed.

Pre campaign - 1451, The Ruining destroys Neverwinter & triggers Edda's wards

1 Midsummer, 1470 DR

In 1451, The Ruining leveled most of Neverwinter and destroyed the majority of Everfall Manor. True to Edda's visions, Vala is in her small suite of rooms when the Cataclysm occurs and is locked in stasis until Simril, Nightal 1470. 

Pre Campaign - Nightal 20, 1470 - Edda's stasis spell breaks and Vala wakes up

20 Nightal, 1470 DR

Vala awakens on Simril of 1470.

Her bedroom and adjoining alchemy study still stand, magically reinforced, held together by magic and stubborn will. Whole chunks of stone are missing from the outer walls, the gaps bridged only by Edda’s wards, stretched thin but unbroken. In the center of the room, several chests of basic provisions sit abandoned atop a rug gone soft with moth damage and time. Everything bears the quiet rot of years spent sleeping while the world moved on without her.

The only entrance—or exit—from her safe rooms is a concealed door in the study, opening onto what was once the courtyard garden. It has collapsed into ruin, choked with stone and overrun by her grandmere’s poppies. She can see the sky through broken arches and fallen walls, but cannot determine how to pass beyond them.

She spends the remainder of Nightal, and all of Hammer after it, trying to escape. She tests the wards. She searches for hidden mechanisms. She prays. She practices what magic she still commands, and when all that fails, she prays again. She attempts, again and again, to force a vision, any vision, but the Sight does not answer.

Weeks slip by.

Her supplies dwindle, and worry settles in her chest like a second heart. Then, without warning or ceremony, the hidden door swings open of its own accord.

She does not wait for it to change its mind.

Bundling herself into the plainest clothes she can find, Vala slips out into the city, only to discover it is Midwinter, and that her beloved home, and much of the city around it, has been broken nearly beyond recognition.

Functioning portions of the Everfall Manor and notes

Intact & Utilized Rooms

Master Bedroom

9e44544c-ad61-48ee-9541-fa6d446e32c9.pngLayout Note: the bedroom contains 3 doors.

  • North: Bedroom Exit to Hallway - blocked (building collapse)
  • East: Edda's in home Chapel / Alchemy Study  - Accessible
  • West:  Gathen's Armory / Study - blocked (has been sealed since his death in 1385)


Alchemy Room (Edda's Study) - east door off of bedroom

9e444a62-db5b-4251-adaf-d79b4d254356.pngLayout Note: Edda's Study contains a warded southern exit to the back gardens which are now in ruins. It seems to only react to Vala and allows no others to pass.


Inaccessible Rooms off of the bedroom

Hallway to the rest of the Manor - North door off of bedroom - Blocked (Assumed ceiling collapse)

9e446867-7ba7-447d-8a1d-71a9d083c2cd.png


Small Armory / Library (Gathens Study) - west door off of bedroom  - blocked (has been sealed since his death in 1385)

9e445c7d-0cc4-4d99-8e31-a46adf65226c.png

note: this room was sealed off by Edda before Amafrey was born and has remained locked for Vala's entire life. It does not even occur to her to try to open it as that seems profoundly disrespectful. She will not open it unless she receives a vision to do so.


Inaccessible rooms elsewhere:

* = added on during the Silvertons expansion

Aviary

Ballroom*

Courtyard

Drawing room

Gallery*

Garden (for alchemy and herbalism)

Grand Dining Hall*

Great hall

Guest suites - 2 originally

Guest suites - 4 more*

Kitchen

Larder

Library

Mama's wing / Suite of rooms (Bedroom, Parlor, Music Room, Private Balcony)*

Master suite

Nursery

Papa's wing / Suite of rooms (Bedroom, Trophy Room, Smoking Room, Billiard room)*

Servant's Quarters

Stables*

Wine cellar*