Ability: Strength


Smith's tools allow you to work metal, beating it to alter its shape, repair damage, or work raw ingots into useful items.


Arcana and History. Your expertise lends you additional insight when examining metal objects, such as weapons.

Craft*: Any melee weapon (except Club, Greatclub, Quarterstaff, and Whip), Medium armor (except Hide), Heavy armor, Ball Bearings, Bucket, Caltrops, Chain, Crowbar, Firearm Bullets, Grappling Hook, Iron Pot, Iron Spikes, Sling Bullets

Investigation. You can spot clues and make deductions that others might overlook when an investigation involves armor, weapons, or other metalwork.

Repair*. With access to your tools and an open flame hot enough to make metal pliable, you can restore 10 hit points to a damaged metal object for each hour of work.


ActivityDC
Sharpen a dull blade*10
Repair a suit of armor*15
Sunder a nonmagical metal object15
Pry open a door or container20

*requires applicable toolkit in inventory (see link below)



Inventory Item

Smith’s Tools