Goblin Lackey
Small Goblinoid (Goblin), Chaotic Evil

Armor Class 14 (Unarmored)

Hit Points 6

Speed 40 ft., climb 30 ft

STR

8 (-1)

DEX

18 (+4)

CON

10 (0)

INT

10 (0)

WIS

8 (-1)

CHA

8 (-1)

Senses Darkvision 60 ft., passive Perception 10

Languages Common, Goblin

Proficiency Bonus +2

Challenge 1/4 (10 XP)

Crafty. Goblin Sniper does not provoke opportunity attacks when moving out of an enemy’s reach.


Minion. If Goblin Lackey takes damage from an attack or as a result of a failed Saving Throw, its Hit Points are reduced to 0. If Hobgoblin Recruit takes damage from another effect, they die if the effect exceeds their Hit Point Maximum, otherwise they take no damage.


Tiny Stabs. If an enemy starts its turn within 5 ft of three or more Goblin Lackeys who can see them, the enemy must succeed on a Dexterity Saving Throw or take 1 piercing damage for each lackey within 5 ft. DC equals 10 + number of Goblin Lackeys within 5 ft.

ACTIONS

Dagger (Group Attack). Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft., range 20/60, one target. Hit: 1 piercing damage. For each Goblin Lackey within 5 ft., add +1 Attack Bonus and +1 damage die level.