Ghoul, Drow | |||||
Armor Class 14 Hit Points 22 (5d8) Speed 30 ft. | |||||
STR 14 (+2) | DEX 18 (+4) | CON 14 (+2) | INT 6 (-2) | WIS 8 (-1) | CHA 5 (-3) |
Immunities Poison, Charmed, Sleep Senses Darkvision 90 ft, passive Perception 10 Languages Common Challenge 1 (200 XP) | |||||
ACTIONS | |||||
Multiattack. The Ghoul makes one Barbed Tongue attack and one Claws attack. Bite/Barbed Tongue. Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) Piercing or Slashing damage plus 3 (1d6) Necrotic damage. Claw. Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) Slashing damage and target makes Constitution Saving Throw, DC = 12. Failure: Target gains Paralyzed condition until the end of the target’s next turn. | |||||
BONUS ACTION | |||||
Hungry Charge. The Ghoul moves up to half their speed in a straight line. If the Ghoul moves at least 15 feet and ends its movement within 5 feet of a creature, they have Advantage on the next attack roll they make against that creature, until the end of the Ghoul’s next turn. | |||||