1. Characters

Volothamp Geddarm

“Author,” raconteur, professional meddler, and unintended instigator of empires.

“If my life has taught me anything, it’s that facts are negotiable, but fame is forever.”
— Volo, outside the Yawning Portal, moments before being chased by a tribe of awakened raccoons

To speak the name Volothamp Geddarm is to summon both admiration and exasperation. A self-styled scholar, adventurer, and author of dubious repute, Volo is one of the most recognizable figures in Faerûn’s literary and adventuring circles. His flamboyant dress, dramatic prose, and unwavering confidence in the accuracy of his (often wildly speculative) publications have made him as many enemies as fans.

In Velkarn, Volo has become something of a walking footnote to history—his works quoted with caveats, his maps referenced with sarcasm, and his actions referenced with a sigh. Yet, as always, one cannot deny his uncanny ability to be exactly where important things are happening. Whether by fate, folly, or sheer dumb luck, Volo always manages to insert himself into the defining moments of an age—and then write about them with all the self-awareness of a cat in a wizard’s study.

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Notable Works

“If you can’t trust a flamboyant man with a feathered hat and zero magical ability, whom can you trust?”
- Volo, helping an adventurer stick their hand in a spike pit

Among his most infamous tomes:

  • Volo’s Guide to Monsters – A poorly cited but entertaining compilation of monster lore and “observations,” which has made its way into many taverns as a curiosity.

  • Volo’s Guide to Waterdeep – At once a love letter and a slanderous pamphlet aimed at the City of Splendors; banned briefly after offending half the noble houses.

  • Volo’s Guide to Spirits and Specters – Mostly ghost stories and drinking anecdotes.

  • A (Highly Speculative) Treatise on the Inner Workings of Dragons – Unpublished. Allegedly confiscated by the Metallic Wyrmspeakers for “dangerous assumptions.”

  • Volo’s Guide to the Grand Game – A forthcoming work, allegedly based on firsthand involvement with the early stages of the Hype Squad’s exploits. Portions of it are already circulating in back-alley markets and bard colleges, some of which were clearly written before certain events occurred...

Role in the Grand Game

“I assure you, I was absolutely not drunk during the negotiation with the beholder.”
- Volo, after a hard night at the Yawning Portal
It was Volothamp, of all people, who set in motion the events that birthed the now-infamous Hype Squad. His desperate search for his friend Floon Blagmaar—lost in a tangle of kidnapping, gang warfare, and espionage—ensnared a group of fledgling adventurers at The Yawning Portal.

While his involvement beyond that point is sporadic and self-aggrandized (he claims to have advised the party’s strategy during the Xanathar Raid, though there is no evidence he was even in the city at the time), he remains a chronicler and sometimes informant, often arriving just in time to be chased out of danger—or publish someone else’s secrets.

Relationships

The Hype Squad: He refers to them affectionately as “his protégés” and has made multiple failed attempts to insert himself back into their circle. Reactions from the actual members range from fond exasperation (Ambrose) to cold avoidance (Jacob).

Jarlaxle Baerne: Jarlaxle tolerates Volo with amusement, occasionally feeding him misinformation to see what makes it into his next book.

Laeral Silverhand: Has banned Volo from the Palace of Waterdeep six times.

Floon Blagmaar: Volo’s long-suffering best friend and drinking companion, perpetually in the wrong place at the wrong time.

Controversies

“What is history if not someone’s version of events with the boring bits removed?”
- Volo, justifying the sales of his novel The Autobiography of Fenrir Dulock to Fenrir Dulock 

Volo’s guides, though widely circulated, have been the subject of public censure, ridicule by academic circles, and several lawsuits. He famously mistook a changeling for a doppelganger and published the encounter in his monster guide. He once attributed a plague in Scornubel to “vampiric owlbears.” No such creature has ever been proven to exist.

Nonetheless, his books sell well—perhaps because they are written with the breathless energy of someone who both fears and craves being taken seriously.

Closing Remarks

It is one of my enduring frustrations that Volo, that irrepressible charlatan of ink and ego, manages to preserve more facts than many of his betters. I find myself cross-referencing his guides far more than I’d like—always with skepticism, but also with the vague suspicion that the Realms themselves conspire to keep him alive for their own amusement. His life is a footnote to a footnote, and yet... he persists. Perhaps that is his greatest magic.