1. Objects

Sword of Caldor

Sword of Caldor

Unique Bastard Sword, Transmutation, Evocation, Necromancy, Magical

Hands held in 1 or 2 hands; Bulk 1

Group Sword; Traits Two-Hand 1d12

This sword was taken from the ashes of Roslar's Coffer with an oath to Iomedae.

It is a +2 greater striking greater flaming greater disrupting bastard sword. (it is not cold iron anymore...it is hot iron :)

Its blade has an supernatural ability to absorb heat, especially the heat of the forge. You can transfer the runes from and to this sword using an repair action (10 minutes) exploration activity. You need to have a repair kit and a stable source of fire. You also need to have a Magical Crafting Feat to work with runes. You need an empty Runestone to put unused rune to. You ignore 10% rune transfer cost. If you wish to transfer runes from another weapon to Sword of Caldor in 10 minutes, you can do so, but this process will destroy the original weapon. 

Smite of the Lichslayer (Heroic Ability) All of your attacks with your sword ignore all Resistances of liches.

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