Primarchs of the Sun
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Primarchs of the Sun

This organisation is defunct.

The Primarchs of the Sun are not heroes, not saviors, nor risen deities as the Holy Order of the Sun once preached. In truth, they are immortal abominations, sculpted from the ribcage of The Great Serpent by Malekith, after he betrayed, slew, and hollowed the ancient wyrm to steal the Ebony Amulet lodged within its heart. Birthed from divine treachery, the Primarchs were forged in Malekith’s "image" as wardens of a world he sought to remake, their worship seeded through lies, their myth sustained by a religion built atop only the ash of those who came before it.


Origins & Creation

The story begins not with the Primarchs, but with Alistair Emrys (aka Altair Emris), who led an expedition of six Solir paladins into the southern reaches of Osira (The Sands of Serrakhan) in search of a rumored celestial wyrm. They found it—but not before it tore the paladins limb from limb and prepared to devour Emrys himself. That was when Malekith intervened, striking a bargain with the serpent to aid in destroying Itela and the Solir of The Sun Realm—in exchange for power.

Malekith's true aim was the Infinity Shard embedded in the serpent’s heart, which he sensed as the Ebony Amulet—a fragment of The Continuum Crystal corrupted by time. Once the Solir had been weakened by his schemes and the Sun Realm sundered, Malekith returned, slew the serpent, and tore out the Ebony Amulet, beginning his ascension as a false god.

From the serpent's ribcage, he fashioned the Primarchs—six radiant forms imbued with fragments of his own essence, their minds molded with purpose and pride. One, however, was not sculpted, but chosen: Volkier, an undefeated pit fighter in the Serrakhan Sultanate whose sheer ferocity caught Malekith’s eye. Offered immortality in exchange for eternal battle, Volkier accepted—for glory, and to eventually find a worthy adversary.


The Gilded Deception

In the centuries that followed, the Primarchs were revered as divine saviors, their names etched into sunstone, their deeds immortalized in golden murals. The Holy Order of the Sun, under Malekith's dominion, rewrote the truth: the Primarchs had helped Malekith "save" the Sultanate from Solir aggression, and in doing so preserved the light of civilization.

But it was all a lie.

Behind their luminous façade, the Primarchs grew increasingly wrathful and unstable, especially after Malekith vanished into the Tomb of the Twin-Spirit. They lashed out at dissenters, punished settlements for questioning doctrine, and enacted bloody retribution upon their own followers. Volkier, though among them, remained an outlier—bound by his warrior’s code, not ego.

Their tyranny sparked insurrections, led even by members of the Holy Order itself. Among these dissenters rose an ally turned cunning adversary: High Priest Ishmael, an entombed Mythar lich resurrected by Malekith long ago, now turned against his former master’s creations.


Temple of the Seven Suns

Ishmael orchestrated the Primarchs’ downfall with a plan as audacious as it was cruel. He began construction of a grand edifice beneath the western Serrakhan dunes—The Temple of the Seven Suns. One sun for each Primarch, and the seventh for Malekith himself. Declaring it a monument to their divine rule, he stoked their pride until they came to consecrate it in person.

When they did, he sealed them within a massive enchanted mural, one depicting a fictional war between the Sultanate and the Solir. This illusion mocked the falsity of their origins while trapping them in an endless cycle of phantom conflict. The temple was then abandoned, left to sink into the Dune Sea, buried and forgotten for centuries.

Unknown to most, Talus, the elder runewright, had secretly aided in designing the binding runes that empowered the mural. Though he despised Ishmael, he saw the Primarchs as a far greater threat.


Scourge of the Seven Suns

In 9100 AA, a band of adventurers known as The Sunsations (from the Emris Adventuring Guild stumbled upon the ruined temple. During their exploration, Kairus the Brass and Losk the Wanderer were drawn into the mural itself. As Primarch Prometheus attempted to possess Kairus, the enchantment unraveled—and the Primarchs managed to escape with the temple crumbling around them.

So began the Scourge of the Seven Suns.

  • Prometheus, arrogant and vengeful, set in motion the Conjunction of the Realms, merging the Plane of Faewyld with the Prime Plane to reshape the desert into a lush shrine for Malekith.
  • Others sought to destabilize the Sultanate, engineering droughts, heatwaves, and sandstorms, presenting themselves as the only salvation.
  • The Primarchs waged a campaign to dismantle Ishmael’s control over the Holy Order and discredit the Emris Adventuring Guild, whom they saw as a rising threat to their fabricated myth.

Nature & Powers

Each of the Primarchs bears a fragment of Malekith's essence, making them immortal so long as the sun burns overhead. If slain, their bodies dissolve into radiant light and reform at dawn. Their appearance is nearly angelic—golden skin, radiant eyes, flowing white robes and sunsteel armor—but their true forms are grotesque, warped by divine contradiction, seen only by those who live long enough to regret it.

They are not bound by any moral law, and possess powers far beyond mortal comprehension. However, their souls can be sealed if captured within powerful phylacteries—such as the Dawn Device, an artifact crafted by Talus for this very purpose.


Fall and Containment

Over time, each of the Primarchs was hunted down by the Sunsations and sealed within the Dawn Device after a series of cataclysmic encounters. Though the desert still bears their scars, their essence now rests within the vaults of the Sunsations Adventuring Guild—warded, watched, and studied.

May the light of the six suns never shine again...

After the Battle of the Black Sun, it is presumed that the essences of each Primarch were eviscerated alongside their creator - Malekith. That said, no one has yet dared to open the Dawn Device and find out...