The Rift-Reavers are a shadowy and clandestine group of ex-imperial military knights, now operating as ruthless assassins under the banner of House Wargrym. Their primary allegiance is to Karthus Wargrym, a noble driven by a desire for ultimate power and dominance. Guided by Karthus, the Rift-Reavers have turned their backs on the widely revered Deimos, the god of death, and instead worship Bhaal, the lord of murder.

Borne from the fires of the Northern Wars, the Rift-Reavers were once elite warriors in the Imperial military of Bastile. These battle-hardened knights distinguished themselves in the brutal campaign against the former northern kingdoms of Tolria. However, the end of the war left them disillusioned and yearning for a new purpose. Karthus Wargrym, recognizing their potential and hunger for bloodshed, recruited them to serve his ambitions and clandestine operations.

The Rift-Reavers are now the unseen hand of House Wargrym, executing missions of assassination, sabotage, and subterfuge. They work in the shadows, deposing opposition and sowing chaos to further the interests of their master. Their ultimate goal is to help Karthus ascend to a power greater than the frail, decaying god Deimos, whom they view as weak and unworthy of worship.

Central to the Rift-Reavers' transformation from knights to assassins is their blood-pact with Bhaal. This dark covenant grants them unnatural longevity and the ability to ignore even grievous and mortal wounds, provided they continue their offerings of death to the lord of murder. This pact has turned them into nearly unstoppable killing machines, feared by all who cross their path.

The Rift-Reavers are easily identifiable by their distinctive black iron masks, which give them a menacing and faceless appearance. They wear black and white cloaks that allow them to blend into the shadows, making them difficult to detect until it is too late. Their weaponry consists of throwing daggers for ranged attacks and rapiers made of black steel, which seem to absorb the light around them. These rapiers not only serve as deadly weapons but also have the sinister ability to absorb the vitality of their victims, rejuvenating the Rift-Reavers in the midst of combat.

One of the most infamous actions carried out by the Rift-Reavers was the massacre of the Brass Tribe in The Sands of Serrakhan. Acting on Karthus Wargrym's orders, the Rift-Reavers descended upon the tribe's encampment, slaughtering its members with ruthless efficiency. This brutal act was a message to Kairus the Brass, a renown dragonborn warrior who had boasted of his tribe's strength, and a demonstration of Karthus' resolve to eliminate any who stood in his way.

Karthus Wargrym leads the Rift-Reavers with an iron fist, his devotion to Bhaal guiding his every move. He views the Rift-Reavers as his personal instruments of chaos and murder, using them to strike fear into the hearts of his enemies. Under Karthus' leadership, the Rift-Reavers have become a force to be reckoned with, their actions leaving a trail of blood and terror across the lands they touch.

In conclusion, the Rift-Reavers are a deadly and secretive order of assassins, driven by their dark pact with Bhaal and their unwavering loyalty to Karthus Wargrym. Their transition from imperial knights to merciless killers has made them one of the most feared groups in the realm, their deeds echoing the lord of murder's thirst for death and destruction.

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