1. Locations

Seregon Advocacy Services

Nestled between two competing alehouses (The Twisted Goat and The Gilded Grapes) in the heart of the Grand Bazaar is the unassuming office of Seregon Advocacy Services. This office may look like a small legal firm on the surface, but for those in the know, it’s a gateway to a far more complex web of influence, power, and infernal negotiation. The firm’s clientele spans the full spectrum of society: from reputable guilds like the Walraven Consortium to families and upstanding businesses throughout Seregon, as well as more notorious groups such as the Seven Sins thieves' guild. With the recent advent of the printing press, Seregon Advocacy Services has become one of the most recognized names in contract disputes, legal defense, and the murky world of anonymously-held businesses and land.

The face of this powerful establishment is Drusilla Veyl, a shrewd and striking horned Rakshasa Incarnate attorney who has made her way up from the gritty streets of the Old Knot District to the polished halls of the legal elite.


Drusilla Veyl, Esq..

Race: Rakshasa Incarnate
Background: Legal Savant, Former Street Rat
Alignment: True Neutral with Leanings Toward Lawful, Highly Pragmatic
Personality Traits: Calculated, Fearless, Perceptive, Unflinchingly Diplomatic

Drusilla Veyl grew up navigating the narrow alleys and shadowy markets of Seregon’s Old Knot District, a place where the line between survival and opportunity is razor-thin. Raised by a single mother who ran a modest herb shop, Drusilla learned early on how to read people, handle tough negotiations, and recognize the silent, intricate exchanges of power that govern the world. When a wealthy merchant falsely accused her mother of dealing in black market substances, young Drusilla managed to argue her case before the district magistrate. Impressed, the magistrate arranged for Drusilla to study law as an apprentice, leading her to eventually found her own practice.

But Drusilla’s ascent is not merely a tale of hard work and brilliance; it is woven with darker, otherworldly threads. During her early years as a lawyer, Drusilla found herself drawn to the secrets and mysteries of infernal law, culminating in a dangerous journey to Hell itself. There, she came under the mentorship of The Agency known as the Eighth City Advocacy Services, a devilish consortium based in the shadowed alleys of the Eighth City, a legendary demiplane of Hell dedicated to the highest (and darkest) forms of legal advocacy.

Drusilla’s affiliation with the Eighth City Advocacy Services became an open secret in Seregon’s legal and mercantile communities. Her office features a modest lobby and a private, windowless back room that most of her clients never see. But for those with truly perilous, high-stakes contracts—and the courage to make a deal with devils—Drusilla offers access to a door that doesn’t lead into any room within the office. Instead, it opens into a narrow corridor lined with velvet wallpaper and eerie sconces that flicker with infernal flames, transporting visitors to a plush demiplane of Hell.


The Eighth City Advocacy Services (Demiplane)

Decor: Lavishly Infernal, Rich Mahogany Paneling, Plush Crimson Carpets
Staff: Devilish Advocates, Notaries, Jurists, and Adjudicators
Head of Services: Chancellor Lazibos - An ancient, calculating devil who is the true power within the Eighth City’s advocacy circuit

The Eighth City Advocacy Services operates like a highly refined, infernal law office. Its clients—typically mortals, fiends, and occasionally other denizens of the outer planes—seek help with legal matters where mortal law fails, and only the binding power of infernal contracts will suffice. Those bold enough to enter through Drusilla’s hidden door find themselves in the company of devilish aides who offer everything from contract drafting to curse-binding. The walls are adorned with eerie, oil-painted portraits of notable devilish jurists and treaties forged with ancient powers.

Here, an array of specialists awaits:

  • Devil Jurists to clarify contract loopholes that not even mortal minds can comprehend.
  • Notaries of Hellfire to bind agreements with soul-shackling precision.
  • Advocates of the Abyss to enforce particularly vicious clauses.
  • The Adjudicator – A towering, quiet devil who renders judgments on complex disputes.
  • Chancellor Lazibos – The final authority of the Eighth City, Lazibos rarely intervenes directly but is known to appear when a particularly monumental or “interesting” deal is on the table. He has a vested interest in powerful souls like Drusilla’s.

Though Drusilla is often reluctant to invoke the aid of the Eighth City’s denizens, she will do so when the situation calls for it. With a small fortune or a worthy favor, a client can consult with Lazibos himself, often resulting in a pact that leaves even the most hardened negotiators wary.


Known Clients and Scandals

Drusilla’s role as the public face of Seregon Advocacy Services has made her both respected and feared. She is known for fiercely defending her clients, whether they are nobles or notorious figures from Seregon’s underbelly. Her client roster includes:

  • The Walraven Consortium, whose merchant airship fleets dominate trade.
  • The Seven Sins thieves' guild, with whom she negotiates complex property arrangements, hiding assets and acquisitions behind layers of anonymous ownership.
  • House van Leeuwen, a prominent family with a history of both charitable work and questionable dealings, who trust Drusilla to handle their most confidential legal affairs.

Though whispers abound of her infernal connections, the people of Seregon value her services too much to question her methods openly. After all, Drusilla is known for her discretion—and her results.


Reputation and Rumors

  • "Whispers of Hell": Many claim that Drusilla’s office whispers in Infernal when left unattended. Some clients have reported hearing snippets of contract negotiations long forgotten, hints of previous dealings with devils that hang in the air.
  • Portal to Perdition: A rumor persists that Drusilla herself holds a contract with Chancellor Lazibos. The terms are unknown, but it’s said to guarantee her protection from the usual infernal claims on Rakshasa Incarnate souls. Some say she must perform certain services for Lazibos in return, though she denies these claims.
  • Amber Fever: During the Amber Fever epidemic, Drusilla provided pro-bono representation to families fighting against the city’s exploitative quarantine measures, balancing her reputation by showing that her loyalty lies with Seregon’s people, no matter her client list.

Seregon Advocacy Services thrives, its reach extending into mortal and infernal realms alike. For those seeking powerful allies, or the means to turn even the most dangerous contracts to their favor, Drusilla Veyl and her back-door portal to the Eighth City stand ready to serve... at a price.

Alehouses

The two alehouses flanking Seregon Advocacy Services are well-known establishments in the Grand Bazaar, each with its own unique atmosphere and loyal clientele:

  1. The Twisted Goat – On the left side of the Advocacy office, The Twisted Goat is a raucous, low-lit tavern with a rougher crowd. Known for its strong drinks and infamous "Underbrew" ale (a dark, potent draught rumored to contain hints of mind-altering fungi from the Underdark), it’s popular among mercenaries, dockworkers, and less savory characters. The walls are adorned with eccentric taxidermy, including a bizarre, twisted-horned goat that inspired the tavern’s name. The owner, a grizzled dwarf named Marrak Stoneshout, is known for his grumpy disposition but has a soft spot for regulars and is fiercely protective of his patrons.

  2. The Gilded Grapes – To the right of the Advocacy office is The Gilded Grapes, an elegant but affordable wine bar that attracts merchants, scribes, and artisans from the Bazaar. Despite the refined decor and wine list, the bar has a warm, inviting atmosphere, with live music performances in the evenings. Its proprietor, a charming half-elf named Eilara Goldleaf, is known for her wit and shrewd business acumen. She keeps a close eye on the Advocacy’s dealings, always ready to broker information for the right price over a glass of her finest blackberry mead.

Both establishments lend an interesting contrast to Seregon Advocacy Services. Between The Twisted Goat's rugged charm and The Gilded Grapes’ quiet sophistication, Drusilla Veyl’s legal office seems to thrive in its role as the neutral ground between Seregon’s varied, often clashing communities.

Drusilla and the City of Brass

With a 26 Arcana check, Tailyn knows a great deal about both Drusilla Veyl and the City of Brass, including rare and obscure details that most scholars wouldn’t easily access.

On Drusilla Veyl (Seregon’s Infernal Advocate)

Confirmed: Drusilla Veyl is a Rakshasa Incarnate, meaning she was once a true rakshasa but is now bound to mortal reincarnation. While she lacks the immunity to magic that true rakshasa possess, she retains her cunning, instincts, and deep understanding of planar contracts.

Infernal Legal Ties: Drusilla is openly associated with Seregon Advocacy Services, but her real power comes from her connection to the Eighth City Advocacy Services, an infernal law consortium operating in a hidden demiplane of Hell.

  • She likely has binding contracts with powerful devils, possibly even Chancellor Lazibos, an ancient devil overseeing the Eighth City’s legal domain.
  • If Drusilla has her own soul safeguarded, it would require a contract of extraordinary complexity, one that could only be enforced in the highest courts of Hell.

Powerful but Limited: While she is a dangerous negotiator, she isn’t omnipotent—she operates within the constraints of infernal law, meaning she can only manipulate contracts that she herself has authored or witnessed.

Unspoken Risks: Anyone dealing with Drusilla long-term will eventually find themselves owing a favor—and she never forgets a debt.


On the City of Brass (A Realm of Fire, Trade, and Infernal Law)

The City is a Power Struggle:

  • The Sultan of the Efreet rules the City in name, but in reality, the rakshasa operate as shadow rulers, influencing trade, governance, and infernal law from behind the scenes.
  • The Dukes of Hell have not abandoned the City but allow the rakshasa to govern it under strict infernal scrutiny.
  • Amnizu devils control the customs gates, ensuring soul contracts and infernal debts are upheld.

Magic Trade is Strictly Controlled:

  • The City of Brass is one of the few places where high-level magic (5th-level+ spell scrolls, legendary artifacts, and forbidden tomes) can be legally purchased.
  • Access to these powerful markets is not granted to outsiders without proof of wealth—Tailyn would need at least 5,000 gp in coin, gems, or trade goods to even be considered.
  • Some merchants do not accept gold, only favors, contracts, or rare magical components.

Travel & Entry Costs:

  • A trip to the City of Brass requires sponsorship or a trusted guide.
  • Guide Fee: At least 1,500 gp upfront (more if looking for something illegal or hidden).
  • Customs Tax: The amnizu devils at the gates will demand a bribe, an oath of good behavior, or a magical pledge not to interfere with City affairs.

The City is a Trap for the Unprepared:

  • Heat & Environmental Dangers: Without magical protection, mortals will suffer heat exhaustion within minutes.
  • Infernal Contracts Everywhere: Simple business dealings often have hidden clauses, and a single careless signature could bind Tailyn to a dangerous debt.
  • No Second Chances: Fools, thieves, and the overly ambitious who fail to navigate the City's power struggles end up in chains or worse.

What Tailyn Likely Concludes

  • Drusilla’s offer is real—but she wouldn’t make it lightly. This means she likely believes Tailyn has something worth investing in.
  • The City of Brass is dangerous—Tailyn will need significant resources, a trusted guide, and extreme caution to avoid being trapped in a bad contract or drawn into infernal politics.
  • This trip will be expensive, but it could give him access to magic and knowledge beyond anything Seregon could offer.