Theurges, sometimes called "mystics", were a rare class of Spellcasterwho combined arcane and divine magic. Unlike Wizards or Clerics who focused on one source of power, theurges studied both, blending the methods of arcane research with the faith-driven practices of divine magic. They often trained in both traditions, learning spells from books while also serving a deity or higher power. This dual path required discipline, devotion, and a deep understanding of both magical theories and divine will.

As adventurers, theurges were versatile and adaptable. They could shift between roles depending on what the situation demanded, using arcane spells for offense or utility, and divine spells for healing or protection. While they rarely matched the raw abilities of a dedicated wizard or cleric, their wide range of magic let them fill gaps in a party’s abilities. Their ability to bridge both types of magic made them valuable allies, especially when facing complex threats that required both knowledge and faith to overcome.