1. Organizations

Deities

While the existence of the gods is at these times mostly officially ridiculed by the Edge Empire, the Everlasting Flame, and the Edge elite, faith in the gods and various dogmas still hold strong in various other locations throughout the empire and the world at large, and even in hidden alcoves within the Edge Capital itself.

Dogmas

The most comprehensive study regarding the various dogmas of the known world was made over 250 years ago, while was still far more prominent within the Empire, by a renowned religious scholar named Marisdon Zemek.

His theory concluded that while a multitude of representations of various powers, spirits, and deities exist, such as the Duchai polytheistic system, in which many "deities" or spirits, were representations of Natural forces, such as the suns, vegetation, winds, and so forth, or the Hadeeb mostly monotheistic system which emphasizes a single heavenly forefather, all boil down to a faith in four main forces, which he attributed to the four suns rising in Suierl's sky.

His hypostasis was aptly named the four suns and is still being used today in most educated circles when discussing faith and dogma, and according to it, all dogmas can be attributed to one of four powers. Thus every flavor of god, goddess, woodland spirit, etc, would eventually fall into one of those four archetypes of worship. He would also note that the following of such deities many times involved similar rituals, practices, and beliefs.

The Four Archetypes and their spheres of influence are as follows:

Sun
Archetype
Description
Domains
Yellow

Order, Father,
Tyrant

A heavenly father, powerful, benevolent, and wrathful against disobeying children.

Ruling over OrderPreservation & Law.

Order,
Tempest, War

Majenta

Life, Mother,
Virgin

The picture of both motherly love and feminine innocence. A life giver, providing comfort, hope, compassion, and home.

Ruling over Life & Birth.

Knowledge, Life, Nature

Cayn

Chaos, Chimera,
Clown

A youthful male & female both, a shapeshifting amalgamation, a trickster and a jester, a gentle lover, or a cruel mistress.

Ruling over Chaos, Change & Creativity.

Forge, Light,
Trickery

Black

Death, Void,
Ouroboros

The unknown, the outsider. Inhuman and beyond comprehension. Not male or female, but a concept of death, entropy, and end.

Ruling over Death & Destruction.

Arcana,
Death, Grave

While there are many entities and deities worship as a whole is discouraged, dismissed, and looked down upon if not altogether prohibited within the Edge Empire. However, a few deities or spiritual entities still hold some sway among some on the outskirts of civil society, and among the various other peoples within the empire or beyond, or rarely, within hidden alcoves in Edge Capital itself.

Known Deities

While not necessarily interconnected in a coherent pantheon or acknowledging each other within their respective faith, the best-known deities are divided into four major groups: life, death, order, and chaos. In some cases, known rivalries exist between such deities, at times even across cultures and people.

Alongside these best-known major aspects, there are many minor aspects, minor deities, spirits, or entities that are worshiped throughout Suriel, but almost always still representing these four forces or affiliated with them.



Aspects of the Father (Order)Aspects of the Mother (Life)Aspects of the Jester (Chaos)Aspects of the Void (Death)

Talikat - The Foundation

Urweh - The Fate Weaver

Azailith - The Muse

Rahav - The Hunger

Graous - The Tamer of the Storm

Danu - The Fruitful

Hefren - The Maker

Moros - The Inevitable

Onrir - The Guardian

Hala - The Matron

Leviskus - The Seeker

Diavola - The Crawling Doom

Axiom - The Codex

Laia - The Wildheart

Wabu - The Storyteller

Aluvima - The Peace Maker


Brief Summary of the Major Aspects

Order

Talikat - Protection, Family, Civilization.

Graous - Taming of Chaos, War, Vengence, Conquest.

Onrir - Self-reliance, Survival (of the fittest), Bravery, Guardian.

Axiom - Law, Structure, Stability.

Life

Urweh - Fate, Time, Free will, Possibilities

Danu - Birth, Growth, Agriculture, Family.

Hala - Love, Strength, Life.

Laia - Nature, Cycles of life and death, Beauty.

Chaos

Azailith - Arts, Lust, Inspiration.

Hefren - Innovation, Smithing, Construction.

Leviskus - Knowledge, Secrets, Perspective.

Wabu - Humor (Often dark), Resourcefulness, Challenge, Heroism.

Death

Rahav - Corruption, Preversion, Lust, Greed, Hedonism.

Moros - War, Pain, Sorrow.

Diavola - Depression, Despair, Decay.

Aluvima - Sanctity of Death, Cycles, Balance, Acceptance.