Brought in as proprietary “tools” by the Iron Gospel Railway, warforged were cast for tasks—spikers, blast-shields, switchmen, camp guards—and denied personhood by contract. The Dark West is waking them up: stray memories, nicknames, and desert omens are nudging them toward selfhood. Some keep their serial numbers and follow orders to protect their bunkmates; others vanish into the night to choose a name, a purpose, and a side in a land that insists they’re equipment.