The wind howls over the tall trees across the land. The day begins with trading ships sailing from the western ports, while commoners in the eastern villages start their early routines. The king of the Eastern Kingdom is already in meetings with the high council. As the clouds clear, a great mountain overlooks vast lands filled with mythical creatures known from old stories. Welcome to Eredonia!
Qamaria, a region at the heart of Eredonia's history, is the backdrop for our tale. It's a land marked by the Aelvari War between the Borro Aelvari and the Lofus people. The Borro Elves, rulers of Eredonia for over 100 millennia, discovered the Lofus abusing magical powers and declared war. This conflict, known as the Thousand Years War, turned Qamaria into a barren wasteland and mainly took place here. In 2531 ADM, over 400 years ago, Alaric Kadir founded Khar Benidir amidst this wasteland. He built massive stone walls, creating a sanctuary that evolved into a bustling trade hub and the capital city of today. In this land of deep history and ancient magic, a new chapter is about to unfold. The adventurers are drawn into a quest involving the Sands of Time, a mythical artifact with the power to alter history itself. Stolen from its rightful guardian, this artifact's recovery is crucial. Its powers, if left unchecked, could unravel the very fabric of reality.
The adventurers' journey will take them from the streets of Khar Benidir to the deepest secrets of Qamaria. They will confront powerful foes, uncover ancient mysteries, and perhaps, change the course of history. The fate of Eredonia rests in their hands. Welcome to the adventure of a lifetime. Welcome to the quest for the Sands of Time.