A vibrant region of Wildspace, the Yrrik System teems with diverse worlds, ancient mysteries, and bustling trade.
Inner System
Stretching from the central star Yrr to the inner edge of the Varnak Belt.
- Talereth: Verdant terrestrial world with key agricultural centers run by the Mercantile Guild. Surface nations remain unaware of Wildspace beyond.
- Highwater: Tropical seaport city of luxury goods and exotic trade.
- Sunreach Hold: Highland crossroads and trade hub, famed for performances and caravans.
- Myrren: Talereth’s haunted moon, shrouded in magical anomalies and rumored to harbor a slumbering starbeast.
- Kharos: Rugged, high-gravity world scarred by arcane fallout; reputation for elemental research.
- Yenai: Mystical oceanic world; elven sages study the stars and planes amidst archipelagos and psychic storms.
Varnak Belt
A mineral-rich asteroid belt spanning Yrrik’s middle orbits. Home to bustling ports, lawless frontiers, and countless rumors of lost treasures.
- Rock of Bral: Bustling trade city on an asteroid; hub of commerce, intrigue, and adventure.
- Icari Drift: Lawless frontier of risky salvage, daring prospectors, hidden dangers, and more than a few pirates.
- Solace Station: Neutral ground offering diplomacy, rare goods, and uneasy truces.
Outer System
Stretching from the edges of the Icari Drift to the system's distant crystal sphere boundary.
- Galbath's Coil: A colossal gas giant surrounded by moons like lush Virella and volcanic Tarrak-Zhu, each home to unique resources and ancient secrets.
- Deepwake Expanse: Vast and unstable region of distant space, watched closely by scholars, scavengers, and... something else?
- The Maw: A growing anomaly that devours magic and matter, feared across the system.