1. Locations

Court of the Sun

The Monastery of the Blazing Sun, associated with the Temple of Mitra, holds a unique and influential position within Seregon's judicial system. The monks who reside in this monastery are not only devoted to the spiritual teachings of Mitra but are also deeply entrenched in the administration of justice within the city. Their responsibilities extend beyond religious duties, as they manage the Court of the Sun, a judicial institution located in the Upper District, adjacent to The Citadel.

The Court of the Sun

The Court of the Sun is a revered institution within Seregon, known for its dedication to fair-handed justice. The courthouse, a grand and solemn structure, is situated beside The Citadel, the city's primary holding facility for prisoners. An underground passage connects the Court of the Sun to The Citadel, as well as to The Calaboose, a prison complex located beneath The Citadel. This passage allows for secure and discreet transportation of prisoners between the court and the prison.

Judicial Process

The monks from the Temple of Mitra have developed a reputation for their expertise in interpreting canon law and their unwavering commitment to justice. Their approach to law is driven by holy zeal, ensuring that every case is handled with utmost fairness and moral consideration.

Trials in the Court of the Sun are conducted by one to five judges, depending on the complexity and sensitivity of the case. The number of judges assigned is proportional to the gravity of the matter, with more serious or intricate cases requiring a larger panel. The judges, all monks of the Monastery of the Blazing Sun, are known for their impartiality and deep understanding of both secular and religious law.

In keeping with Mitra's teachings of fairness and compassion, the court operates on the principle of the favorable presumption of law. This means that the defendant is presumed to win the case by default unless the petitioner can convince a majority of the judges with moral certainty of their case. This presumption ensures that the burden of proof lies heavily on the accuser, safeguarding individuals from wrongful convictions.

Intervention and Appeals

While the king's office has the authority to intervene in cases where there is a concern about the Temple of Mitra's influence, such interventions are rare. The monarchy serves as a watchdog against potential abuses of power, ensuring that the temple does not overreach its authority. However, the Temple of Mitra's reputation for just and ethical rulings has made royal intervention unnecessary in most cases.

Verdicts issued by the Court of the Sun are not final. Defendants and petitioners alike have the right to appeal decisions to the Tribunal of Second Instance, an appellate tribunal overseen by senior monks who review the case to ensure that the initial trial was conducted fairly and according to law.

In cases involving capital punishment, an automatic appeal is triggered. If the appellate tribunal denies the appeal, the defendant is sent to The Stone Court, where the final determination of guilt is made through trial by combat—a brutal and ancient form of justice where the outcome is decided by physical confrontation rather than legal argument.

The Monks of the Blazing Sun

The monks who run the Court of the Sun are a disciplined and devout group, living in the Monastery of the Blazing Sun. Their days are spent in rigorous study of law, religious texts, and martial training. Their spiritual focus is on the embodiment of justice and the dispensation of fair and righteous judgments.

Master Godefridus van Etten, a human of advanced years with a stern yet kind demeanor, leads the monastery. He is widely respected for his wisdom and deep understanding of both Mitra's teachings and the complexities of Seregon's legal system. Under his guidance, the monks have cultivated a reputation for integrity and moral clarity, making the Court of the Sun a beacon of justice in the city.

Sunblade Inquisitors

The Sunblade Inquisitors are an elite and secretive order within the Court of the Sun, tasked with investigating the most serious and complex crimes, especially those involving high-ranking officials, accusations against the Iron Guard, and magical or cult-related offenses. They are known for their thoroughness, discretion, and unwavering commitment to justice, often working in the shadows to root out corruption, treachery, and dark magic.

Economic Support

The economic means for the Monastery of the Blazing Sun's survival is multifaceted. The temple and monastery receive donations from grateful citizens who have benefited from their fair rulings. Additionally, the temple's involvement in legal matters generates income through the provision of legal advice, document drafting, and other related services. The monastery also maintains a small vineyard within its walls, producing a fine sacramental wine that is sold to other temples and wealthy patrons across the city, further supplementing their income.

Punishment

In the Court of the Sun, convictions are guided by three primary philosophies: retaliation, restitution, and rehabilitation. Each philosophy shapes the nature of the punishment. Retaliation-based sentences often involve fines or the confiscation of property, while more severe cases might lead to incarceration or a potential death sentence in The Stone Court, reserved for the most dangerous criminals. Restitution focuses on compensating the victim, typically through financial means, ensuring that justice includes reparations for the wronged party. Rehabilitation aims to reintegrate the convicted into society, sometimes by assigning them to serve the city or embark on a perilous quest for redemption. Prison is rarely used as a punishment; however, debtors' prisons are a notable exception. If an individual is sentenced to a fine they cannot pay, they may be confined in The Calaboose for a set period or sent to the Iron Will Quarry to labor in the mines until their debt is settled.

Reasons to Visit

Character Backgrounds Likely to Have a Contact in the Court of the Sun

  1. Sage:

    • A Sage with a background in law or ethics might have studied under a monk from the Monastery of the Blazing Sun or provided research assistance on a legal precedent or theological matter. This connection could offer access to insights on the Court’s rulings or guidance in navigating its procedures.
  2. Acolyte:

    • An Acolyte devoted to Mitra may have served at the Monastery of the Blazing Sun during their early years, forging relationships with the monks and possibly Master Godefridus himself. They might seek assistance for cases involving moral dilemmas or spiritual conflicts.

Reasons Characters May Visit the Court of the Sun

  1. Seeking Justice or Representation:

    • Characters may visit the Court to plead their case, defend against accusations, or seek representation from the monks for a legal dispute. They might also act on behalf of an NPC seeking redress or protection.
  2. Petitioning for an Appeal:

    • Those dissatisfied with a previous trial might come to the Court to request a review of their case or prepare for a trial in the Tribunal of Second Instance. The appeal might involve clearing their name or challenging an unjust decision.
  3. Investigating or Reporting a Crime:

    • Characters could bring evidence of corruption, magical misuse, or cult activity, appealing to the Sunblade Inquisitors for help in rooting out wrongdoers. The Court is a trusted venue for delicate investigations involving high-profile figures.
  4. Preventing or Participating in a Trial by Combat:

    • Adventurers might aim to prevent a loved one or ally from being sent to The Stone Court, arguing for an alternate resolution. Alternatively, they may choose to champion someone in a trial by combat.
  5. Securing Legal or Spiritual Guidance:

    • The Court offers not only legal rulings but also spiritual advice. Characters seeking counsel for a moral or ethical dilemma may find wisdom in the monks’ teachings.
  6. Researching Law or Religious Texts:

    • Scholars and inquisitive minds might seek access to the Monastery’s legal archives or Mitra’s holy texts for information relevant to their quests or philosophical inquiries.
  7. Connecting with the Sunblade Inquisitors:

    • Characters looking to expose corruption or track down cultists could coordinate with the Inquisitors, leveraging their expertise in unraveling complex or dangerous plots.
  8. Rehabilitation or Redemption:

    • Convicted characters (or those acting as advocates) may petition for an alternative sentence, such as community service or a quest for redemption. This can open narrative pathways for growth and atonement.
  9. Fulfilling a Quest or Oath:

    • A quest might require delivering a prisoner safely to the Court of the Sun, protecting evidence vital to a case, or uncovering conspiracies threatening the Court’s impartiality.
  10. Witnessing or Meddling in a High-Profile Trial:

  • Characters may attend a trial involving significant NPCs or factions, offering them a chance to observe, support, or subtly influence proceedings. This setting provides opportunities for intrigue, diplomacy, or sabotage.

The Court of the Sun is not only a place of law but a hub of moral and spiritual authority, offering characters numerous avenues to engage with Seregon’s complex judicial and ethical systems.