1. Notes

Course Descriptions

Notes

Advanced Combat Tactics Anatomy and Physiology Ancient Civilizations Ancient Language Studies Ancient Mysteries Animal Handling Applied Magic Appraising Magical Items Arcane Preparation Arcane Symbols 101 Athletics Training Basic Combat Tactics Basic Language Studies Basic Magical Principles Basic Strategy Basics of Footwork Beginner's Mechanics Conjuration Ethics Curing Curses and Diseases Defense 101 Diplomacy 100 Diplomacy 200 Diplomacy 300 Dungeon Cartography Dungeoneering Ecology Enchantment and Morality Fighting 200: Hand-to-Hand Combat First Aid 100 First Aid 200 Foraging Techniques Fundamental Principles of Concentration Habitats Historiography of Magic History of the Realm Horseback Riding Identifying Creatures Infiltration 101 Information Gathering Intermediate Combat Tactics Intro to Beast Studies Intro to Ethics Intro to Geography Intro to Horticulture Intro to Magic Items Intro to Politics Intro to Religion Intro to Theatre Introduction to Curses Introduction to Rituals Lockpicking 100 Lockpicking 200 Magical Traditions Meditation and Control Methods of Movement Monster Analysis Musical Theory 100 Musical Theory 2oo Musical Theory 300 Mythology 101 Necrotic Rights Studies Paramagical Skills Planar Geography Principles of Arcane Calligraphy Ready, Aim, Fire! Hitting a target. Recognizing and Setting Traps Schools of Magic Scroll Writing 101 Special Topics Strategic Leadership The Art of the Deal: Intro to Negotiations Tinkering Tracking 101 Understanding Plants: What a Plant Knows Weapon's Training Weapons Training 200: Archery Weapons Training 200: Polearm Fighting Weapons Training 200: Sword Fighting Wilderness Survival World History