Prometheus is the first and greatest of the Primarchs of the Sun, celestial demigods fashioned by Malekith to enact his will and maintain his dominion over The Sun Realm. Born of betrayal and divine power, Prometheus was forged from the uppermost rib of The Great Serpent, an ancient being of elemental chaos, and his form was infused into the fallen body of a Solir Battle Warden who had once led the charge to slay the Great Serpent. This unholy fusion of divine flesh and serpentine essence gave Prometheus unparalleled power and loyalty to Malekith, whom he served as the right hand and supreme arbiter.

Appearance and Presence

Prometheus is a towering figure, standing at eight feet tall, with skin of a deep purple-gray hue, marked by glowing tattoos that swirl across his bald head in serpentine patterns. His form is both regal and intimidating, draped in a flowing purple robe trimmed with radiant gold. His statue-like body emanates an aura of otherworldly power, and his eyes burn with a fierce intensity that speaks to his unshakable resolve.

His presence is commanding and oppressive, capable of bending even the most stalwart wills to his purpose. Though his voice carries the weight of divine authority, it is tempered by an almost venomous calm, a trait that makes him all the more dangerous. To those who stand against him, Prometheus is not just a warrior but a judge, executioner, and emissary of Malekith’s will.

First of the Primarchs

As the eldest of the Primarchs, Prometheus wields dominion over his siblings, acting as their commander and spiritual guide. His influence stems not only from his authority as Malekith's chosen but also from his unparalleled mastery of Sun-Rifting, the divine manipulation of solar energy. His abilities are so advanced that he has traversed the elemental planes of existence, a feat unmatched by any other being.

Prometheus's excursions into the planes often left a trail of destruction and chaos. After his imprisonment in the Temple of the Seven Suns, where he and the six other Primarchs were sealed into a mural of an ancient battlefield by Elder Runewright Talus, Prometheus was unwittingly released by the adventuring group known as The Sunsations. His release proved catastrophic, as he soon found himself in the Faewyld, where he conspired with the Court of Wither, ruled by the vile archfey Morrígna, the Black Rose, to forcibly enact the Conjunction of the Realms. This event merged portions of the Faewyld with the Prime Plane, forever altering the landscape and creating a foothold for chaos and destruction.

Betrayal and Power

Prometheus’s origins are steeped in treachery. The Great Serpent, once an ally of Malekith, was betrayed and slain, its bones used to fashion the bodies of the Primarchs. Prometheus was the first to be created, forged from the rib that lay closest to the Serpent’s beating heart. His essence was further bound with the spirit of a fallen Solir Battle Warden, who had once led a doomed assault on the Serpent. This amalgamation of divine, serpentine, and mortal elements made Prometheus a paragon of both strength and cunning.

His loyalty to Malekith is unwavering, and his role as arbiter extends beyond battle. He acts as a spiritual leader to the other Primarchs, binding them to their shared purpose and ensuring they remain steadfast in their service to their absent creator. Only Volkier, the outlier among the Primarchs, has ever dared to defy Prometheus's authority, though even Volkier remains wary of open confrontation with his elder sibling.

Conjunction of the Realms

Prometheus’s release from the Tomb of the Seven Suns marked a turning point in his already infamous legacy. In the Faewyld, his unmatched charisma and intellect allowed him to forge an alliance with Morrigna and the shadowy Court of Wither. Together, they enacted the Conjunction of the Realms, a cataclysmic event that merged the ethereal Faewyld with the Prime Plane, creating a landscape of beauty and terror.

The Conjunction was not merely an act of destruction; it was a calculated move to destabilize the Prime Plane and pave the way for Malekith’s eventual return. Prometheus viewed the Conjunction as a step toward fulfilling the Prophecy of the Sun’s Eclipse, wherein Malekith and Valekith would reunite as a singular Revenant Titan, eclipsing the sun and plunging the realms into eternal chaos.

The Sunsations

Despite his cunning and immense power, Prometheus’s ambitions were ultimately thwarted by the Sunsations. In a harrowing confrontation within the Promythean, the adventurers managed to imprison him within the Dawn Device, an ancient artifact designed to contain beings of his magnitude. The battle was costly, leaving many of the Sunsations scarred or slain, but their victory prevented Prometheus from fully realizing the Conjunction’s darkest consequences.

Legacy

Prometheus’s name remains a symbol of awe and terror. Even in imprisonment, his influence persists through the actions of his siblings and the lingering scars of his deeds. His mastery of Sun-Rifting has left a lasting mark on the elemental planes, and his role in the Conjunction has forever altered the balance of the Faewyld and the Prime Plane.

For those who study the Primarchs and their origins, Prometheus stands as both a warning and a fascination—a being born of betrayal, forged in divine fire, and destined to challenge the very fabric of existence. Though contained, his presence looms large, a reminder that even the greatest of victories may only delay the inevitable.