FoundingThe adventuring party known as The Travellers began as a group of individuals; Varis, Bartimaeus and Amelia. They were hired in Rivermond to retrieve an unusual automaton from the neighboring Khein Dynasty. This automaton, with a mysterious and dangerous artifact sealed within its iron ribcage, became the focal point of their journey. The automaton was transported from the distant shores of the Vache Kingdom for unknown reasons and with it a stray was found upon its arrival and was taken into custody. It was a young woman called Keira who had ran away from home. The party took them along with the automaton on their jounery back to Rivermond and it was also then they realized they had another person hiding in their carriage, Aislinne. A small tabaxi mage eager to explore the world. During their travel back into Rivermond they learned to be a group of adventurers and worked together for better or worse. They were watched, followed and attacked by local forces. Upon delivering it to the Arcane Academy in the Barony of Greenfield, they discovered it was not the automaton itself that was required, but the artifact hidden within. This artifact, Catalyst of Oblivion, was so powerful and perilous that many factions across the world would kill to possess it. The Ozaris Chamber, a secret cabal of Wizards and Sorceress led by Lupricall Maximus was given the artifact into their custody by The Travellers, securing it away from prying hands. Meanwhile, The Travellers retained the automaton, now known as Sabre, making it a steadfast companion in their travels. AdventureTheir journey led them to uncover a political conspiracy in the Barony of Bellmond, where the baron’s heir, Lucas, plotted to overthrow his ailing father, whose failing health and mental state had plunged the barony into disarray. With rebels and unrest spreading among the peasantry, The Travellers offered assistance to stabilize the situation but refrained from fully involving themselves in the brewing conflict. As they continued their travels, signs of larger-scale unrest in Rivermond became impossible to ignore. Tensions were mounting between the nobility and the Dominion Church, whose influence was growing dangerously overbearing. The party became champions of the people, offering aid to local communities and uncovering the struggles of Rivermond's populace. Their actions earned them the loyalty of many who desired independence from the Silver Dominion. However, their growing reputation was overshadowed by a far graver discovery: a breach between the Abyss and the material plane had opened in the Stormwoods, a magical forest in the Barony of Greenfield. Striking a truce with the native elves who guarded the forest, The Travellers vowed to find a way to seal the breach before it could consume the region. They learned that a dark researcher and the father of Amelia, William Vicarin, was responsible for this catastrophe, manipulating forbidden knowledge to expand the rift for his own goals. To thwart him, the party set out on a perilous quest to recover three ancient keys essential for closing the rift from which the roots of the abyss grew from. Now armed with the keys, The Travellers march toward their ultimate confrontation with the researcher, determined to close the breach and save Rivermond. Yet, the growing disorder in the land has not gone unnoticed. An ancient wyvern named Nauzzagin revels in the chaos, sowing discord while the ancient dragons debate how to restore peace and order with the people of Rivermond. Among these dragons is Kazmidrax the White, an adult white dragon who harbors a deep grudge against the people of Rivermond and especially The Travellers. After a fatal encounter where Kazmidrax killed one of their members, he swore vengeance, accusing the party of ambushing him during a moment of vulnerability. Now, he stalks The Travellers, intent on eliminating them all, adding yet another peril to their already daunting quest. Key Members
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