1. Locations

NightWatch

Continent

After the dreadful events of the splitting of TorNav'Roc, the western half of the island was left in despair. It wasn't only the island that got split, but also its previous residents, the Gith. Many left, travelling in far lands, not wanting to ever look behind, others fled in fear of the devils finding a way to cross over, while few who remained struggled with the new reality of their decimated civilization and the lost of their kingdom. It didn't take long for some of the devils to attempt building bridges or other constructions that would allow them to cross over. The locals sought out help from the empire, but there was none who could help them. They turned towards Caldar and there was no reply from there as well. Ultimately, they abandoned the island. Some years later, the newest emperor of the Unknown, Unknown proposed a plan to the nations of Caldar to solve this growing threat. Witnessing how the empire's troops have discovered a mutation of humanoids in Caldar (nation) that the other nations seemed to not like, he proposed to move those mutated humanoids to the west half of the island. The empire would give them this part of the land as their own, in exchange for keeping the devils at bay. These mutated humanoids were no other than vampires. With seemingly endless lifespans, those creatures seemed like the perfect guardians. There were mercilessly being hunted and killed, so the promise of a land of safety from other humanoids was too great to pass on. The leading vampire, who others referred to as the Vampire Lord, accepted the proposal and called to its brethren to move with him into that island. Part of the deal was Arzen to help the vampire lord erect a dome-barrier above the island to filter the harmful effects of sunlight, in order for vampires to be able to guard against the devils during the day. Slowly but steadily, most vampires followed that movement and relocated to the island, who took the name Nightwatch. A new nation was established, recognized by the nations of Caldar and the Unknown.

Geography

The half-island features few tall mountains in its central area, surrounded by thick forests and several rivers that cross it from north to south. A gulf at the south part forms a natural port that was favored a lot by pirates and often coveted.

Government

The vampire nation has always been ruled by its immortal vampire lord. However, it is said that the lord has grown tired of politics and such matters and has left the governing of the nation to the Unknown.

Demographics

Vampire residents have mixed races, but a high percentage consists of elves and humans.

Relations

Nightwatch has kept neutral relations with all nations, not helping or opposing anyone directly. One exception is Blackden, with who they often made alliances and deals.