
History of the Universe
Primeval Age - "The Primordial Birth" (PA) < 0
In the ancient annals of time, the cosmic gears began to turn, setting the universe into motion, and it all commenced with the birth of the Primordial forces. These ethereal beings were far from the gods of modern mythology; they transcended the realm of physicality, embodying instead the very essence of existence. Each one symbolized the foundational forces and elements that underpin our world, breathing life into the fundamental aspects of creation.
Unlike the deities of later pantheons, these Primordial forces did not possess humanoid-like forms or personalities. They were not entities that could be worshiped in the traditional sense; instead, they were the living embodiments of places and abstract concepts. Imagine the first flicker of fire, the vast expanse of every body of water, the solid ground beneath your feet, and the whispering winds that swept through the air. These ethereal beings were not the subjects of prayer or rituals, but rather the inescapable truths of existence.
For countless eons, primitive humanoid tribes eked out their existence in a world shrouded in cold, foreboding darkness. These early civilizations grappled with the enigmatic forces of nature, seeking to comprehend and harness them. The primal fear of the unknown clung to these tribes, but in time, they found solace and understanding in the gentle glow of the sun's first light. As the sun ascended in the sky, piercing the gloom and bathing the world in warmth, these ancient tribes were inspired to etch their experiences and knowledge onto stone. Through the art of stone carving, they chronicled their encounters with the Primordial forces, offering a unique glimpse into the profound mysteries of their world.
In these ancient inscriptions, historians discover more than mere symbolism; they unearth the very essence of the primitive people's experience in its infancy. These etchings reveal a people striving to make sense of a world beyond their comprehension, grappling with the inexorable forces that shaped their existence. The birth of fire, the endless expanse of water, the solid earth, and the ever-present winds of the air—all these elements held a profound significance.
The stone carvings become a bridge between past and present, connecting modern people to their primitive ancestors and their quest for knowledge and understanding. They serve as a testament to the enduring fascination with the forces that govern the mortal world and people's unceasing desire to explore the mysteries of the universe. In the dance of time's wheel, the Primordial forces remain an integral part of the shared history, reminding people of the timeless quest to fathom the very foundations of their existence.
Titanic Age - "The Celestial Titans" (TTA) 1 — 14,991
In the antiquity of the cosmos, following the emergence of the Primordial forces, a profound transformation was set in motion. From the celestial bodies left behind by these enigmatic entities, there arose a generation of awe-inspiring beings known as the celestial titans. These titans, the precursors to what would be considered gods in the pantheon of future mythologies, assumed the role of architects for the nascent realms that spanned across the celestial bodies.
In the era known as the Titanic Age, these celestial titans embarked on a grand undertaking, using the very matter of the universe to sculpt and mold the diverse realms according to their own visionary designs. Continents took shape, mountains were thrust skyward, and ocean beds were painstakingly carved out, all under the unrelenting guidance of these cosmic architects.
During this tumultuous phase of creation, the titans breathed life into countless new forms, each uniquely adapted to its environment. They were the architects not only of landscapes but also the custodians of life itself, crafting the very essence of existence. Among their myriad creations, the titans bestowed sentience upon certain beings, endowing them with the capacity for worship and service.
The early days of the Titanic Age were marked by sheer chaos. As the realms underwent constant transformation, primitive societies grappled with the bewildering and terrifying changes unfolding around them. The shifting tides of water, the earth's ceaseless rumblings, the wrathful winds of storms, and the introduction of fire into their lives all struck fear into the hearts of these early inhabitants. Confronted with these bewildering natural phenomena, they did their best to connect with the unpredictable elements, attempting to commune with the very forces that were actively shaping their world. Unbeknownst to them, the celestial titans were orchestrating this symphony of transformation, as mysterious as it was terrifying.
As five generations passed, the chaos gradually ceased. The tumultuous earth became still, the once tempestuous waters grew calm, the air fell silent, and the fires that had so terrorized early primitives vanished from their lives. The work of the titans was complete, and a newfound tranquility washed over the realms. In the distance, colossal figures began to cross the horizon, appearing as saviors in the eyes of the primitive people who believed their pleas had been heard.
Soon after, these celestial titans, having completed their cosmic labor, vanished into the annals of time, leaving behind the transformed worlds they had crafted. The once-fragmented and primitive groups now found themselves in possession of the realms the titans had shaped, opening up new horizons for exploration and discovery. With the titanic era concluded, the primitive inhabitants became the stewards of these newly formed domains, forever shaped by the celestial architects, and their journey to understand the cosmos entered a new chapter.
First Age - "The Gods and Realm Wars" (FA) 1 — 980
As the Titanic Age was reaching its end, the realms of the Titans continued to flourish and prosper. The mortal races also flourish, and they spread across the vast landscapes of Midora, forming their own kingdoms and empires. As the Titans vanished into mystery, the realms they created were left to fend for themselves. The young mortals who had been created by the Titans were left to survive on their own in a world without gods. The Titans had not given them any guidance or teachings, so they were left to figure things out for themselves. The mortals struggled to survive in a world that was constantly changing. They fought for resources and territory, warring with each other in an attempt to gain the upper hand.
But despite the struggles and conflicts, the mortals continued to grow and evolve. They learned to adapt to the harsh environments of their respective realms, developing new technologies and societies that allowed them to thrive. As they progressed, they began to realize that they no longer needed the guidance of the Titans. Over time, the mortals forgot about the Titans, who became little more than legends and myths. Their great works and accomplishments were attributed to the mortals themselves, and the Titans were slowly erased from history. Eventually great figures appeared and united groups of mortals, the were the new gods.
And so, the First Age began, marked by the rise and fall of civilizations and kingdoms. But even as the mortals flourished, a shadow hung over the world. The new gods drew lines in the sand and far greater wars were on the horizon.
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Eizzoath
Eizzoath was the first of his kind, created in the magical realm of Talmar during the Titanic Age. He was a magnificent creature, with shimmering scales the color of the aurora borealis and wings that spanned wider than any other creature in existence. As he took his first steps and flapped his wings, the very ground beneath him shook, and the other creatures of Talamar trembled in fear and wonder. Eizzoath quickly established himself as the supreme ruler of all dragonkind that came after him, and his name was revered by all who knew of him.
Eizzoath was a wise and powerful being, and he taught his dragon descendants many things, including the art of magic and the importance of knowledge. He was also a fierce protector of his realm, and he fiercely defended it against any threats that came his way. Over time, Eizzoath became a legendary figure in the minds of all dragons, who told tales of his power and might. Some even worshipped him as a god. Despite his great power and influence, Eizzoath eventually vanished from the world, leaving behind only his descendants as a reminder of his existence. Some say that he ascended to a higher plane of existence, while others believe that he simply passed away, content in the knowledge that his legacy would live on forever.
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Union of Gogara & Medina
Medina was worshipped across Midora among the the first tribes. Eventually the Titan Gogara appeared on Midora, causing tribal folk to become divided on who do worship. The Titans Gogara and Medina became infatuated with each other and togheter they created the God known as Diion.
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Diion
Diion was a god of nature and seasons, born out of the union of the Titans Medina and Gogara. He inherited his mother's powers of creation and his father's powers of nurturing, making him a compassionate deity who cared deeply for the natural world. As the master of the five seasons, he controlled the cycle of life and death, growth and decay, and the ebb and flow of the natural world. Diion was worshipped by the remaining tribes on Midora after disappearance of Medina. They saw him as a benevolent deity who brought balance to their world and protected them from the harshness of the elements. The tribes offered him sacrifices of food and flowers, and performed dances and rituals in his honor.
Diion was also known for his fierce protectiveness of his mother's legacy. He opposed those who sought to exploit the natural world for their own gain, and was quick to punish those who showed disrespect to the Titans. He was seen as a defender of the weak and the voiceless, and his followers looked to him for guidance and protection. As the First Age progressed and civilizations began to emerge, Diion's worship spread across the continent known as Lunora which was the origin of the Nagan Empire. His teachings and principles of respect for nature and balance became the foundation of many cultures and religions, shaping the world for ages to come.
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The Banishment of Rhagga
In the midst of Bjorr's eternal slumber, an unusual dream of his was made manifest in the form of a serpentine goddess. Being the sole being within the Realm she began to create and manifest her own horrors across Jormin. It eventually caught the attention of Bjorr himself and who became furious over her actions. She was banished from the realm and found herself on Midora where she discovered the mortal races.
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Untouched Land
The land of Vikholm thrived under the benevolent influence of its revered pantheon, the Old Gods. For nearly eight centuries, the diverse clans and tribes of demi-humans and other animal folk lived in relative harmony, deeply connected to the divine presence of their gods. Korrak, the Great Bear, bestowed strength and authority upon the Bearfolk, ensuring stability and order. Morgarl, the Starwing Owl, guided the people through wisdom and the mysteries of the night. Lyria, the Moon Wolf, nurtured the Wolves and Werewolves, embodying maternal care and unity. Fenrarn, the Frost Wolf, brought the harsh winters and natural destruction, reminding the people of nature's ferocity. Elarra, the Celestial Stag, illuminated the land with light and protection, while Pyrix, the Dawn Fox, taught adaptation and cunning. Each god's influence was celebrated through seasonal festivals and rituals, deeply embedding their presence in the daily lives and culture of Vikholm.
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The Border Wars
The arrival of the abyssal goddess Rhaaga brought about a profound division among the mortal races of Midora. As the goddess of the abyss and darkness, Rhagga possessed a formidable power that captured the attention and allegiance of many. Thus, the lands of Midora became embroiled in a fierce conflict between followers of Rhagga and those who remained faithful to the opposing deity, Diion.
In the desolate and expansive barren desertland of Agera, a region marked by warring settlements and ancient peoples, Rhagga's influence began to take hold. The goddess slithered across the vast landscape, exploiting the existing power dynamics and ruling over the inhabitants with an iron fist. Under her tyrannical rule, she became known as the Matriarch of the Night or the Night Serpent, embodying the darkness and commanding unwavering loyalty from her followers.
Rhagga's rule brought about a profound transformation in the desertland. Ancient settlements that had long been engaged in conflicts and rivalries now found themselves united under the banner of Rhagga's worship. Her powerful presence and the fear she instilled ensured compliance and subservience from her subjects.
The once-divided people of the desertland began to live under the shadow of the abyssal goddess, with her teachings and decrees guiding their every action. Rituals and sacrifices were performed in her name, and her followers looked to her as the ultimate authority, seeking favor and protection in the face of the harsh desert environment.
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The Infernal Conquest
Throughout this time on Tamahirii, the fire Titan Azera had been tricked by Azorodox. Whispering to her in visions within her hellfires that she was in danger of losing her realm. She was told to harness the winds of Kiron and give immortality to her flames. Her paranoia got the better of her as she did what she was told in hope of preserving her reign over the realm. She gave birth to three gods of immense powers who were raised to rule in her name. Their names were Pharados, Horus and Malagore.
Little did she know, they eventually all rebelled and overthrew her. She was imprisoned within the core of the realm. However each of the three had their own goals, Malagore shared Azera's hunger for power and launched a conquest to conquer the entire realm for himself. The other brothers fought for their place in the realm but eventually Malagore forced the other two to flee and leave the realm in the hands of Malagore who continued his conquest onto the realm of Roahirii. Which he conquered with ease. -
The rise of the Nagan Empire was a period of great upheaval and transformation in the western block of Midora. At its height, the Nagan Empire was one of the most powerful and influential empires in the world, spanning the entire north-western continent of Lunora and the south-western continent of Eros. The first emperor of the Nagan Empire was Dao Nagarax Min, a visionary leader who united the various tribes and kingdoms of the region under his banner. Dao was a brilliant strategist and a charismatic leader, who was able to inspire loyalty and devotion from his followers.
Under his rule, the Nagan Empire grew rapidly in power and influence. He established a strong centralized government, with himself as the absolute ruler. He also implemented a system of meritocracy, where positions of power and authority were granted based on merit and ability rather than birth or social status. This helped to ensure that the best and brightest individuals rose to positions of power within the empire, leading to a more efficient and effective government. The Nagan Empire was known for its military might, with a powerful standing army and a formidable navy that dominated the seas. Its soldiers were well-trained and well-equipped, and the empire was able to project its power and influence far beyond its borders. The empire also fostered a vibrant cultural and intellectual scene, with artists, scholars, and philosophers flourishing under its patronage.
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Tribal Unification
840During a long and punishing winter in the year of 840, all tribes across the northern part of Agera came together to support one another until spring arrived. Not everything went smoothly as Warlords and Chiefs were fighting over who would lead the gathering. Weeks into the gathering they decided to hold a trial set for all chiefs and warlords. It was a bloody affair but one everyone eagerly agreed on, eventually there was one left and without any competition they became the defacto leader and crowned the first King of their land Kalamar. "King Ivor Grimfar".
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The Evergreen Queen
856South of Kalamar lie the pacifist country of Vikholm. A haven for non-human races. Grand farmlands and green forests full of life of all kinds. In the year 856 a strange being appeard before the native people, warning them about a coming bloodbath from the north. Something the majority did not believe would happen. Those that believed ralled their kin and fortified the Capital city Vikstorm. The leader became revered as the Evergreen Queen.
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The Houses of Silver
860In the south west region of Agera lived several Houses of early nobility. A grand community of Houses who worked together and watch over their lands. However in the year 860 they met their first outside threat as the raiders from the north. The Houses came together and fought for one another. Together they managed to push back the raiders and establish a defense against future attacks from the north.
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The arrival of the seafaring warlords of Kalamar posed a serious threat to the Nagan Empire, which at that time had been at its peak and had very few threats that required large armies. The Empire was left heavily undefended due to its size, and the raiding and enslavement of nearby villages by the Kalamar warlords quickly became a serious problem. The Empire attempted several times to overrun the raiders, but their ability to endure and withstand the Empire's tactics made the nobility realize that they needed another approach. It was then that Dao Nagarax Min himself, along with two mysterious figures, appeared before six Kalamar warlords with gifts of gold and a proposal.
The proposal was simple: they were offered land within the Empire and lordship if they would stop raiding and settle, to defend the Empire against future invaders. Two of the six warlords accepted the proposal and quickly slew the other warlords. These two warlords became the first Warlord Clans of the Nagan Empire, Clan Yaggard and Clan Yurami. Over time, the Warlord Clans became more accustomed to the local ways and eventually became the first Samurai of the Empire. They transformed from savage raiders to honorable warriors who watched over the Empire with a fierce loyalty and dedication to their new homeland.
This move proved to be a turning point for the Empire, as the Warlord Clans became a powerful force in the Empire's defense and were able to quell any future threats from the Kalamar warlords or other invaders. The Nagan Empire reached new heights of power and prosperity under the guidance of Dao Nagarax Min.
Second Age - "The Wars of Faith and Power" (SA) 1 — 620
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The God King Horus Khein
20The Second Age began shortly before the arrival of Horus on Midora. In the far east, deep within the vast deserts the few mortals who endured the harsh enviroment was visited by Horus. To them he appeard as a giant engulfed in radiant fire, to the mortals he was the sun made manifest. The very thing the natives had prayed and shaped many of their customs around. Horus brought salvation to many native groups and was not long after proclaimed as the God King.
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The Divine Children
38The founding of the Khein Dynasty began with the ascension of Anubis, the first adopted Prince. He was granted immense powers by the King and authorities over those under the King's rule. He was given the title Fair for granting people a chance to prove themselves before him and the King.
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A Prospering Dominion
40Not long after Horus arrival did Pharados arrive on Midora. On a world with green life and snow covered mountains Pharados had found his paradise. Something he had never seen before. He encountered villages and cities that held little faith, until he revealed his abilties when he helped the people who asked. He became a savior in the area. Word quickly spread across the land about a godlike man with radiant wings.
People built shrines and temples in his image. Shamans and Priests began to worship him, writing down his actions in scriptures. Eventually Pharados realized the impact he had made and built the city of Enghilm which became his seat of power. The Silver Dominion had been established and his followers quickly grew in numbers. -
An Empire of Trade
50Year 50 into the Second Age, the Khein Dynasty established the first trade route across the Dormond Sea, it connected the Dynasty mainland to the strange Emya Isle in the far east. There they discovered various tribes and established general trade and put up slave markets. The leading figure in this was Alikhan, he impressed the King. He became known as the Lover of Coins. He was later responsible for establishing trade with the great Nagan Empire. It wasn't until 30 years later that the King made him one of the Khein Princes. He became the fourth Prince in the year 80.
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The Dreaful Prince
74After Anubis ascension it took over twentry years before Horus found anyone worthy of adopting into the ruling family. A native warlord caught the attention of the King, to prove himself the King gave him a quest to kill a beast of fire from elsewhere, out of his depths and untrained for such task he eventually returned with the head of the beast. Rewarding him with new powers and becoming the second Prince. His name was Ahriman the Dreadful.
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The Annexation of the Kingdom of Rivermond
100A significant event unfolded in the Kingdom of Rivermond as the Silver Dominion, a powerful and influential empire, laid claim to the southern territories that were part of the kingdom. This claim sparked a brief but intense conflict as the reigning King of Rivermond, known as King Arion Rivers, vehemently opposed the Dominion's encroachment.
King Arion Rivers, a respected and honorable ruler, rallied his forces and fought valiantly against the Dominion's advance. He was determined to protect the sovereignty and independence of his kingdom, recognizing the potential threat posed by the Dominion's growing influence. However, amidst the turmoil of war, a shadow of betrayal loomed over the kingdom. Prince Malachi, the son of King Arion Rivers and the future heir to the throne of Rivermond, harbored deep resentment towards his father. Dissatisfied with his perceived lack of power and influence within the kingdom, Prince Malachi secretly aligned himself with the Silver Dominion. His betrayal shocked the kingdom, as the prince turned against his own father and sided with the Dominion's cause.
When King Arion Rivers fell in battle, Prince Malachi ascended to the throne as the new King of Rivermond. His alliance with the Dominion proved advantageous for his personal ambitions, as he saw an opportunity to amass wealth and secure his own position as king. In exchange for ceding territory and granting authority to the Silver Dominion, King Malachi sought to enrich himself and his kingdom. Under King Malachi's rule, Rivermond became a client state of the Silver Dominion. The Dominion exercised a degree of control and influence over the affairs of the kingdom, though King Malachi managed to maintain his role as the figurehead ruler. This delicate balance between the will of the people and the demands of the Dominion would prove to be a constant struggle for future kings of Rivermond.
As subsequent generations of Rivermond's rulers came to power, they faced the daunting challenge of navigating the desires and aspirations of their people while contending with the Dominion's authority. The people of Rivermond, divided in their loyalties and yearning for true independence, struggled under the weight of their new status as a client state. Throughout the years, the Kingdom of Rivermond found itself torn between the conflicting forces of the Silver Dominion and the aspirations of its own people. The monarchy faced continuous pressure to appease the Dominion while also heeding the demands and desires of its subjects. This delicate dance between maintaining the will of the people and satisfying the Dominion's interests would shape the political landscape of Rivermond for generations to come.
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The Northern Revolt
125A brief revolt in the northern parts of the Dynasty ended with everyone becoming enslaved by a man named Kharn. He enslaved everyone who rebelled and managed to bend people to his will. He was known as the Noble Enslaver before Horus Khein saw his accomplishments. It was later when the King realized Kharn's arcane charm that he adopted the man as his Third Prince in order to serve the Dynasty.
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The Silverin Guard
130Year 130 of the Second Age was the first time the forces of the Dynasty crossed into the Dominion territories. The Houses of the Dominion called for their old defense which had prepared for a northern attack for nearly three centuries, now faced with a new enemy from the east and with their God by their side. A series of battles took place across the Southern Hills, they became known as the Southern Skull Hills. The army pushed back the invaders to a nearby forest where Pharados struck a bargin with Ahriman who led the invasion. Ahriman tried to strike down Pharados howver he was met with a swift mercy and was thrown across the continent back into the deserts of the Dynasty. The remaining forces in the forest dropped all their weapons there and then as they fled back into the Dynasty. The Dominion had its first grand victory and the Silverin Guard became known to the world.
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Kenshii Nagamara Min, the Second Emperor of the Nagan Empire, was a controversial figure who ruled during a time of great turmoil and upheaval. Despite his early successes in consolidating the power of the empire and expanding its borders, his reign was marked by a series of setbacks and defeats that ultimately led to his downfall. One of the defining moments of Kenshii's reign was his decision to engage in the Lunora Civil War. While the empire was initially able to make gains against the rebels in the north, the conflict ultimately dragged on for years, draining the empire's resources and manpower. Kenshii himself spent much of his last years on the front lines of the war, leading his armies in battle against the rebels.
However, despite his efforts, the empire was unable to secure victory in the civil war. Kenshii and his lords eventually sued for peace, ceding control of the northern regions to the rebels. The loss of these territories was a major blow to the empire's power and influence, and many blamed Kenshii for his failure to win the war. He died not long after the civil war ended. The circumstances of Kenshii's death are the subject of much speculation and rumor. Some believe that he took his own life in shame and despair over his defeat, while others suspect that he was murdered by his own lords for his perceived weakness and failure. Regardless of the truth, his death marked the end of an era for the Nagan Empire.
Third Age - "The Collision Era" (TA) 1 — 600
The Realms was facing their greatest threat and was forced by fate to stand together for the sake of survival.
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The Defender of the Dynasty
20WIP
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The Lunora Civil War
The Lunora Civil War was a long and devastating conflict that tore the Nagan Empire apart. It was a slow-burning conflict that simmered for years before finally erupting into open warfare. At its heart, the conflict was about power and resources. The northern regions of the Empire, which were predominantly agricultural, were resentful of the wealthy lords of the south, who controlled much of the Empire's wealth and resources. The northern rebels, known as the Kamis, sought greater representation and control over their own resources. However, the southern lords were unwilling to compromise or share their wealth and power. As a result, tensions continued to escalate, and eventually, the Kamis took up arms against the Empire.
The war was a harsh one, with the south punishing the northern people regardless of their standing. The Kamis relied heavily on guerrilla tactics and skirmish battles, using their knowledge of the land to outmaneuver and outlast the Empire's armies. While the southern lords won more battles, they were unable to crush the Kami rebellion, which continued to endure and drain their supplies. As the war dragged on, it became increasingly clear that it was too expensive for the southern nobility to continue fighting. The Kamis, on the other hand, were able to sustain their resistance thanks to their knowledge of the land and their ability to live off the land. In the end, the Empire was forced to sue for peace, and the Kamis were granted their own territory in the north, known as the Kami Concord.
The establishment of the Kami Concord marked a turning point in the history of the Nagan Empire. It was a humbling defeat that forced the southern lords to recognize the power and resilience of their northern neighbors. Over time, the Kami Concord became a powerful and prosperous region, known for its agriculture and resourcefulness. The Kamis, who had once been seen as second-class citizens, now had their own place at the world table, and their influence would continue to grow over the years to come. The Lunora Civil War may have been a long and painful conflict, but it ultimately led to a more equitable and just society for all.
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Shido Nagamotto Min, also known as the Mad Emperor, was the third ruler of the Nagan Empire. He was born into the imperial family as the son of Kenshii Nagamara Min, the Second Emperor. Shido's childhood was marked by a series of traumatic events, including the death of his mother and a failed assassination attempt on his life. These experiences left him with a deep-seated paranoia and a sense of superiority over others. Upon ascending to the throne, Shido's erratic behavior quickly became apparent. He spent vast amounts of the empire's wealth on lavish personal projects and neglected important state affairs. His courtiers and advisors struggled to manage his increasingly unpredictable behavior, as he would fly into sudden rages and make arbitrary decisions.
One of the most notable aspects of Shido's reign was his belief that he was a greater authority than the Empire's patron god, Diion. He claimed that Diion was a weak deity and that he himself was the only true ruler of the Empire. This caused great consternation among the imperial court and the general population, many of whom remained deeply devoted to Diion. This was a turning point in the history of the Nagan Empire. Shido was consumed by his own ambition and desire for power, and he believed that he could wield the god's power to control the Empire as he saw fit. His action eventually led to him being overthrown by a rebellion led by his own lords.
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Last King of Kalamar
576"King Dagmar Karaheim" ruled Kalamar with a firm iron gauntlet. He stood up for his country and did everything to stop the total control of the Dominion who had already laid claim on their land. The Dominion knew better not to have the entire north rally against them and "allowed" the King to rule.
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The Shattering of Malagore
600The year was 600 of the Third Age. The infernal god Malagore raged across Medina with both conquest and hunt for his celestial brothers on his mind. Four grand armies; Silverin Guard of the Dominion, led by Pharados, Sun Lords of the Nagan Empire, the Executioners of Light of the Dynasty, led by Horus Khein and Blackmanes who were led by the King of Kalamar,. Together they rallied under Diion, Pharados and Horus to bring and end to Malagore's destructive path. The last stand took place south of the Empire, on the continent of Eros which had been scorthed by the forces of Malagore. The armies reached the burning shores and fell into Malagore deceptive grasp when they moved inlands. The Silverin Guard were the first to fall and break under the intense fighting across the lava fields. Only their name survived the battle of Eros. The Sun Lords were wiped out as the continent was torn apart. With the continent split, leaving the Executioners of Light separated from their God King Horus, they quickly became overwhelmed by Malagore’s forces.
The Kalamar King with his last breath called out for aid by saying a long forgotten name.. Rhaaga. With that one last breath the Kalamar King turned the tide of the battle. Thousands of creatures came pouring out as the ground erupted, slaughtering everything in their wake. It was then the slithering form of Rhaaga appeared before the world once more. The world shook as Malagore lost his power and was shattered into shards. His demons were thrown back to where they came from and his followers were put to the sword. Each and every shard was safely taken by the survivors of the battle and sealed away in tombs such as this. Each holding a piece of history that must not repeat itself.
Fourth Age - "The Age of Strife" (FFA) > 1
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The Secret of The Dominus Chain
12At the beginning of the 4th age a group of zealots within the Dominion Church made a discovery of a forgotten and hidden truth. The fact that Pharados, their God was part fiend due to his infernal origin and thus was able to become subject to an archaic ritual. This group organized a handful of secret rituals within the Capital City Enghilm of the Dominion. It took years to prepare and they kept it well within their own circle of people. About a decade later the rituals were all materialized into a magical dome over the Capital. Simultaneously a group of zealots surrounded the chamber of Pharados and restrained him with powerful arcane chains and imprisoned him within his chamber. As Pharados was silenced the group of Zealots claimed authority over the Church. Maintaining the general faith of the people but became the voice of their God now simply known as the Silver Prince. The Church shortly thereafter founded their own military known as the Dominus Chain which enforced the edicts of the Church.
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The Industrial Kingdom
20The rise of the Vache Kingdom was a pivotal moment in the history of the continent Eros. After centuries of being under the rule of the Nagan Empire, the people of Eros had had enough. They were tired of being ruled by a distant empire and being subject to its laws and taxes. The spark that ignited the flame of rebellion was the industrial boom that was taking place in the region. The people of Eros were becoming increasingly wealthy and powerful, and they began to see themselves as seperate to the people of the empire.
The war of independence broke out shortly thereafter, it was a long and brutal one, with both sides committing unspeakable acts of violence. The separatists, led by a group of wealthy industrialists, developed new war machines that gave them a significant advantage over the imperial armies. The war dragged on for years, but eventually, the separatists emerged victorious. The Nagan Empire was forced to recognize the independence of Eros, and the Vache Kingdom was established.
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Last King of Rivermond
89In the year 89 of the Fourth Age, the Kingdom of Rivermond witnessed the reign and tragic demise of its last king, King Eamon Rivers. King Eamon was a staunch opponent of the Silver Dominion and tirelessly fought for the independence of his realm and people. Despite his unwavering determination and numerous proposals and petitions among his Lords and Ladies, he was unable to achieve true autonomy for Rivermond. The circumstances surrounding King Eamon's death remain shrouded in mystery and legend. Many among the populace believe that the Silver Dominion, threatened by his resilience and influence, orchestrated his assassination to eliminate a powerful opponent. The tales of his demise are passed down through generations, painting a picture of a valiant ruler who met a tragic end in the pursuit of freedom.
Following King Eamon's death, the Silver Dominion seized the opportunity to exert their control and reshape the Kingdom of Rivermond to better serve their interests. The Dominion divided the realm into four baronies: Bellmond, Redmond, Greenfield, and the capital barony of Rivermond. The highest-ranking Lords and Ladies were granted the titles of Baron and Baroness, symbolizing their authority within their respective regions.
With the absence of a monarch as the head of state, the Silver Dominion appointed a new figure to govern the Kingdom—the Arch-Baron. As a gesture of goodwill, they bestowed this position upon a member of the Rivers family, the same ruling family that had previously held power and made Rivermond a client state of the Dominion. The appointment of the Rivers family to the position of Arch-Baron served as a symbolic gesture to maintain a semblance of continuity and appease the remnants of Rivermond's nobility.
The era of the last King of Rivermond marked a significant turning point in the history of the kingdom. Despite King Eamon's efforts and the hopes of his subjects, Rivermond remained under the firm control of the Silver Dominion. The division of the kingdom into baronies and the establishment of the Arch-Baron as the new head of state signaled a new chapter in Rivermond's governance, one firmly under the influence of the Dominion.
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The Deathmarch Massacre, an event shrouded in sorrow and controversy, left an indelible mark on the history of the northern land of Kalamar. In a year marked by fear and uncertainty, the valiant response of Kalamar's people to the threat of black dragons culminated in a cataclysmic clash in the Traxton Highlands. Four thousand souls marched, united by a shared purpose, to confront the terror that loomed over their homeland.
The story unfolds as a tragic symphony, with the unsuspecting army venturing into the highlands, hoping to outsmart the dragons under the guise of the midday sun. However, the very elements seemed to conspire against them. Dark clouds gathered, shrouding the sun and plunging the landscape into darkness. Torrential rain turned to acid, corroding all in its path, and heralding the onslaught of the fearsome dragons.
The ferocity of the dragons' assault unleashed chaos and carnage, their acid-laden breath weaving a tapestry of agony. Amid this maelstrom, brave souls stood firm, letting fly arrows and bolts that defied the very jaws of death. It is believed that four black dragons were ultimately vanquished that day, but the cost was staggering. Only thirteen survivors emerged from the cataclysm, their names fading into the annals of history.
Whispers and suspicions have lingered, casting shadows of doubt upon the intentions of the Church of the Silver Dominion. Did they orchestrate this bloodshed to weaken the Kalamar populace? The Church's resolute silence regarding the massacre fuels such conjecture.
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The Rivermond Grail War
600The Dominion's claim on Rivermond reached an all time high during the the year 600. They wanted the Church to be the one and only faith in Rivermond where faith was free for any man. One by one the Barons opened their arms to the Church and the people began to suffer for it, It was then a Knightly Order rose up in defense for the people and their country. The Order of the Grail Knights, they stood firm against the Church and became a symbol of hope for the commonfolk. The fighting between the Order and the Dominion lasted nearly half a decade. The Dominion moved a large force across the border in attempt to put an end to all the revolts, it was then the Order met its end when they led a charge against the Dominion army led by the Dominus Chain themselves.
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The fall of Vindrik, once a flourishing city of arcane knowledge and noble heritage, remains a haunting chapter in Rivermond's history. In the year 620 of the fourth age, tensions between the Arcane Collegium and the Dominion Church erupted into a cataclysmic conflict. Led by the formidable necromancer Xandrik, who fiercely defended his home against the Church's encroachment, Vindrik became a battleground of arcane might and religious zeal. Whether through unleashed magics or orchestrated calamities, the city was devastated, its proud towers reduced to rubble. What remained was Highmarsh, a cursed expanse of haunted swamps and crumbling ruins, where ghouls, spirits, and darker entities now reign. The Dominion Church, fearing the malevolent presence, declared the area forbidden, leaving Vindrik's legacy to fade into fearful folklore—a stark reminder of the perils of power unchecked and the enduring shadows cast by a city lost to darkness.
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Campaign 1
912 -
Orders from the Rivermond Capital urged the Barons to assemble their Knights and troops to fortify the border along the Khein Dynasty. Word from the Church told them about a possible invasion. The Knights of Bellmond charged across the border in hope of demoralize the enemy forces however they charged straight into a well defended war camp, the charge was stopped in an instant and the fighting continued on foot. The losses were heavy on both sides however only a handful of Knights managed to return home. It was a major blow to the Baron of Bellmond, It has since split the relation between the Baron and his son.
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Campaign 2
913