1. Creatures

Zombie

- **CR** 1/4 (XP 50; PB +2)

Traits

Undead Fortitude.
If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.

Actions

Slam.
Melee Attack Roll: +3, reach 5 ft. 5 (1d8 + 1) Bludgeoning damage.