1. Abilities

Conjure Item

Create a mundane object.

Alterations

ETHEREAL WEAPON (+2): The conjured item, which can only be a weapon, is astral, ethereal or of pure energy. It ignores any non-magical armor. It also appears half lighter than its mundane version: Minimum Strength requirements are one die type lower. Trappings: Psychic blade, weapon of light.

Attributes

Unorganized
Rank
Novice
Power Points
2 per pound
Range
Smarts
Duration
One hour