1. Úlohy

Level Progression

Levels awarded and the associated enemy/obstacle overcome to earn it


Tier 1, Local Heroes

Level 1: Start, Session 001

Level 2: After the death of herald Oraleur Sylwes. Session 002

Level 3: Clearing the Greater Sheathe Lighthouse of Kuo-toa. Session 004

Level 4: Clearing the Buried Temple of Beskem and fighting in The Crucible. Session 009

Level 5: Don Tristurro and Turq, freeing Castle Cliffkeep, the Vaakbond, and Rookmore from Dismalaravas. Session 015

Tier 1 Complete, Local Heroes


Tier 2, Regional Heroes

Level 6: Nixylanna Vidorant and Neznámy, negotiations with Samphith Goldenbeard. Session 028

Level 7: Subduing the crazed Adult Brass Dragon Ereus Sol'ahn. Session 034

Level 8: Killing the Stone Giants thralls and Zeph'yrgai'arux in the Topaz Bastion, securing the stronghold for Rubblebloom and stabilizing the Devastation Orb. Session 042

Level 9: Traveling to and navigating Trennen Faedis, defeating Falun Terani the Sphinx and learning of the Codas. Session 053

Level 10: Clearing Uldrazim and Velkrazar of the Nexus Encephalon colony, securing the safety of Qir'ellan'alak. Session 058

Tier 2, Regional Heroes Complete


Tier 3, National Heroes

Level 11: Battle of the Bards, Trials of Syvyys and Juuri. Session 067

Level 12: Trials of Ke'avuur and Taivaal, stopping the Primordial-bound Lodd. Session 072

Level 13: Clearing Castle Darkstone, killing Morgo the Maleficent and Neznámy. Session 077

Level 14: Retrieving Blank Face from the Praeten Oubliette, navigating the Neznámy and the eve of the twin full moons. Session 084

Tier 3, National Heroes Complete


Tier 4, World Heroes. Emergence start

Level 15: Waters Eend cleansed, Sanctumyr cleared. Session 093

Level 16: Fighting Caen Zauber, navigating the Folding Halls to its bottom throne chamber. Session 101

Level 17: Building the Titan Apparatus, defeating Mother and Amalar Crys and Argus von Steinberg. Session 107

Tier 5, Multi-planar Heroes

Level 18:

Level 19:

Level 20:

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General Outline

Herald killed, Earthsplitter pursued and taken by Skallywag Squad. On the way, Nexus Encephalon influences in Rookmore purged. This is the start of the plot to shatter the sky.

Nexus Encephalon influence in Sedesend (Ereus Sol'ahn) subdued, and imprisonment of Ereus, sparking conflict. Earthsplitter handed off to Amalar Crys. This turns many gears in the world to transition for what comes next.

Next level of Nexus Encephalon encountered and defeated in Umbradeep, saving Qir'ellan'alak, significantly impacting plan to emerge Mother. Discovery of Trennen Faedis and the Codas along the way. These give the feeling of victory, of pushing back this currently unknown force.

Battle of the Bards, and the freeing of Ereus Sol'ahn by the Chrysun Gales, officially starting war between Chrysun Gales and Olessar. Meanwhile, another plot to crack the Ends of Empyrean is (mostly) stopped in the Isles of Reus, and Lodd only managed to get a crack in the sky with his explosive death. Plan is inching forward, and the last resort is crystallizing.

Death of Morgo the Maleficent, and the reconvening of the Skallywag Squad could be turning point. Neznámy is the opportunity needed: a direct line with the Deities to use Earthsplitter and open the way for Mother. This is the endgame of the main plan.

Hunting down aspects of the Nexus Encephalon, their thoughts would reveal true mastermind. Allies in Tower or Chimerazon would also impede the plan.

Lvl 17: Defeating Mother with divine power, clashing of primordial and divine would explode and shatter the compromised Ends of Empyrean, allowing Deities to return. All out war between Diviners and Ryvers, just like the Cataclysm, is staged.

Lvl 18 - 20: Re-established the Ends of Empyrean or driving away the leading Deity would stop the conflict. Kill/defeat god, end game.