Listen to the Podcast (18 minutes)

You are reading the Walraven Consortium Guide to Modern Day Seregon, a book about the city-state of Seregon and the known world. This book is written by the sage, Vop Verstappen and is written to be as accurate as possible, although assumptions, rumors, and guesses are naturally part of such a guide. Please do not blame Vop or the Consortium.
- This is an episodic campaign of urban and jungle adventure, exploration, rescue missions, and intrigue. It includes heavy social interaction. It is meant to be a slow burn, with down time, sub plots, city intrigue, and character nonsense. The NPCs have their own game afoot. You may be from anywhere in the world, including fallen empires. You are encouraged to put anyone listed under Characters or any place under Locations in your background.
- We start in the city of Seregon: Amsterdam in the jungle. It's a bustling metropolis, on a large island, with dark secrets, surrounded by deadly jungle. The island remains unexplored and unyielding to exploration. The technology level is high, at around the year 1800.
- There is an ongoing zombie apocalypse for the last 120 years. Zombies are scary, ever present outside the city. They can pop up overnight through an airborne disease known as Amber Fever. Half the countries have fallen. People have adapted somewhat, but there is a winding down. See the Central Tension to understand the conflicts.
Your Location
- Planet Phoor: A mid apocalyptic world of Law Versus Chaos, where the chaos forces of the Great Old Ones battle the orderly forces of man. The Elder Gods created the universe; they are not alien invaders from the stars. They are the stars.
- Island of Moog: A tropical island of ancient civilizations and zombie infested jungles. It has seen the rise of the Serpentmen, the ancient Olmoy, and now you.
- City-State of Seregon: Amsterdam in the jungle with a fungal infection. A city founded and ran by the equivalent of the Dutch East India Company.
- Kerkhof Ferry District: Artists and tradesperson district known for being accepting of adventurers on their way upriver into the jungle.
- Kerkhof Station: An abandoned train station where you live, once the pride of the city 120 years ago when the zombie apocalypse began.
- Kerkhof Ferry District: Artists and tradesperson district known for being accepting of adventurers on their way upriver into the jungle.
- City-State of Seregon: Amsterdam in the jungle with a fungal infection. A city founded and ran by the equivalent of the Dutch East India Company.
- Island of Moog: A tropical island of ancient civilizations and zombie infested jungles. It has seen the rise of the Serpentmen, the ancient Olmoy, and now you.
About Seregon
Seregon is a sprawling metropolis built atop a nexus of ancient magics, where the boundaries between realms are as thin as whispers and as dangerous as the forgotten gods themselves. The city rises in tiers, with the glittering Upper District housing the powerful, the wealthy, and the arcane scholars who delve into forbidden knowledge. Three towering ziggurats dot the skyline, each a relic of a time when the Olmoy, a civilization long lost to history, ruled these lands. Their shadow looms large over Seregon, with their eldritch rituals and planar connections woven into the city’s very foundation. At night, the air hums with arcane energy, and those sensitive to such things can feel the pulse of otherworldly forces just beneath the surface. Below the polished veneer, deep within hidden chambers like Kaanul's Snare, entities far older than time itself still stir, their influence seeping through the cracks of reality.
The city is a paradox of splendor and decay. In the bustling markets of the Lower District, traders from distant planes hawk bizarre wares, while beggars whisper of secret passages to realms unknown. The ever-present tension between order and chaos is palpable, as Seregon teeters on the edge of something grand and terrible. The ancient gods slumber beneath its streets, waiting for the unwary to awaken them, while the ruling class in their ivory towers play dangerous games with powers they scarcely understand. The common folk, caught in the city's perpetual twilight, either revere or fear the arcane arts that hold Seregon together—or threaten to unravel it.
Fungus Among Us
Myconids, mushroom people, emerge from the sewers at night and remove dead bodies, those in the throes of transforming into zombies, along with trash and refuse. They scrube the city clean of deadly fungus. The Greycaps, as they call themselves, once killed the entire population of the city in retaliation, but now the city work in partnership with them. This deadly fungus is the cause of Amber Fever, which transforms people into zombies. Everyone is always on the lookout for fungal growths, from the myconids to the Captain's Men, who inspect public places for outbreaks.
