1. Timelines

Terram Tango DnD Campaign Timeline

The adventures of the adventuring band that set sail from Brightport to Ravenheim, later on they gained new allies and members and now is know as Champions of the ankh thanks to their various deeds.

The Adventure starts in the year 780tDa (the Divided Age), also its called the year 2800AT (After Tertan)
The Campaigns first Session was on the 11th of May, 2020

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Palesun

The things that happened in the month of Palesun:

The start of the campaign to the exploration of Dover's Hall

Highsun

The things that happened in the month of Highsun:

From the battle agains Vutrax the Ebonmaw to the arrival in Ankh-Morport

Firetide

The things that happened in the month of Firetide:

From the exploration of Ankh-Morport and discovering the culture of the Firetide Conclave to the search after the magical signal jammer during Ankh-Bonfire War 

Firewane

The things that happened in the month of Firewane:

From the Search after The Golden Wind to the departure from the Firetide Conclave with the heading towards The Kingdom of Soria


Lowsun

The things that happened in the month of Lowsun:

From entering The Glowfall bog for the second time to the arrival in Winterport

Goldfall the 9th Month > 780

The things that happened in the month of Goldfall.

Most of this month was spent in The Feywild, as the party was imprisoned in the Wintercasm Keep following the events of Coldshare Eve. For the party the time felt like nearly half a year, while on the Material plane it was merlly a month.

Snowtide the 10th Month > 780

The things that happened in the month of Snowtide.

Most of this Month the party spent in the Underdark in the search for the shards of the Skycrown on behalf of The White Bear, King Solomon of The Kingdom of Soria

Frostlay the 11th month > 780

Most of this month the party traveled to and up Lonepeak, and explored the Mountains various locations aswell as seeking out more information on Jarl Trym Blackpaw and The Black Bonfires dealings in the region.

  • Travell to Lonepeak

    5th of Frostlay
  • Climbing the road to Midway

    5th - 7th of Frostlay
  • We meet at Midway

    7th of Frostlay
  • Tryms Visit

    7th of Frostlay(night)
    The door knocks and the party prepears for the worst.
  • Bonfire Investigations

    8th of Frostlay
  • Sound of the Beast of winter

    8th of Frostlay(night)
  • Preparations for the Concert and heist

    9th of Frostlay
  • The Concert

    10th Frostlay
  • Dwarven light on the situation

    11th of Frostlay
  • Checking out the secret tunnels (Afternoon)

    11th of Frostlay

    (29. Juni 2025)

    A fan of Arlando Myriil Faehorn the goliath Thorwald

    The party decides to check out the expanded tunnel network that has been buildt during Trym Blackpaws reign, Lamien knows from memory that one of the entrances can be found in the Midway longhouse, these originally allowed the jarls easy travel between their seat in Cloudcrest Keep and Midway where they would usually host the Allting and hold court. 

    They travel to the longhouse, and finds a table withing to stake out the entrance down to its cellar, meanwhile Azrael Owens uses his Arcane Eye to check out the cellar. They spend some time drinking and gets a good understanding of the guard rotation and their number bellow. Outside of the Jarlsmenguard there is also multiple Blackfire guards stationed bellow aswell, they wait for the Blackfire guard shift to end before Lamien distracts the crowd trough free mead while Arlando uses charm magic to instigate a brawl which leads more guards away. 

    Sneaking their way down into the cellar, a Silence Spell is placed which sets of the party's ambush. Defeating the guards, and making sure no one noticed, Thorwald decides to stay behind disguised as a guard while the party enters the Tunnels. 

    (16. August 2025)

    Again Azrael uses his Arcane Eye to scout ahead, allowing the party a usefull overview of their nearby tunnels, Lamien is suprised by the extent they stretch compared to the original network from his time. The tunnels are patrolled and parts trapped, only clue seem to be a chyper written on calkboards on crossroads and entrances that gives a hit to where they lead. Leo Feyborn Silverscales good hearing notice a patrol approaching, the party swiftly takes cover in a nearby passage, but where unable to deciper the word "danger, jump" as Azrael and Obsidian activates a carefully hidden Ice trap, Obsidians reactons safes her from the worst of it, but Azrael unfortunately falls down into a icy pit landing in a pool of frozen water, as he tries to escape a blast of magical frost nearly freezes him solid down in the pit. 

    As the patrol is right on top of them, they realize its just a lone Jarlsman in ill-fitting armour, the guard is swiftly grappled, disarmed and interrogated. Talmin 


  • The Ruby Vanguard of Midway

    11th of Frostlay (Night)

    (14. September 2025)


  • Myra the (not so) Mercifull

    12th of Frostlay

    (9. November 2025)


  • Rescue of Lyrene

    12th of Frostlay

    (23. November 2025)

    The Gorepit




    Ends with teleportation to the Flying Ducksman

  • The Flying Ducksman Air-BnB

    12th to 13th of Frostlay

    (18. January 2026)

  • The Allting

    13th of Frostlay

    (26. April 2026)

  • Holmgang

    13th of Frostlay

    (29. June 2026)

  • Trym's Last hurrah

    13th - 14th of Frostlay

    (13. July 2026) 

    The burning office. 



  • Jarl Quincan of Lonepeak

    (19. July 2026)

  • Into Evercrest

    30th of Frostlay

    (2.August 2026)

    Baltazar Firebolt returns to the party trough teleportation after days of escorting the Flying Ducksman safety to Twinpost. He tried to check out Trym Blackpaws vailt at the Geldclaw bank while the ship was in the city, to no avail. 

    As the party helps Jarl Quincan with his preparations for his first ever All-ting and the height of the Monthshift festival, they are interrupted by one of his jarlsmen who tells that The Black Bonfires mining operation in Mine 10 have stumbled into something, the guards from outside the mine and the The Lady Revelation have all responded to a threat from within, and the mineral have asked the Jarl for aid. The party hurry down the great elevator to investigate. 


    Finding armed and wounded miners preparing to barricade the mine entrance they are informed of some horrible chitinous creatures have attacked them, and that theBlackfire guard have entered to hunt down and stop the threat. They find one such guard wounded but alive after playing one such creature with his maul, the creature is a six limbed insectoid creature with a thick crab like carapace and acidic blood. It's four clawed arms allowing it to cut through armour and stone.


    At the end of the mineshaft they find the epicenter of the attack, with both miners and monsters strewn around in heaps of gore. The mine they find, had penetrated a new tunnel. This tunnel was an anomaly, its floor was clad in large cobblestones forming a road flanked by wooden fences and lamposts, whom had partially merged with the walls of the tunnels as if the mountain stone had grown around the road. The mine seem to have entered a crossroad. 

    One way leads to a cave in, Infront of which is a small ancient and dilapidated campground, consisting of a smal firepit and a couple of fallen over tents. Infront of a tent sits a withered mummified orc, clad in the armour of theCrimson Shield with a blade stuck trough his own neck. Beside the camp is three stone cairns, above the wall is a message, written in blackened brownish blood that day: 

    "Turn back and leave and forget about this place, for within lays only the End and the Death" 

    Trough Azraels Speak with dead, they learn that the orc and his two companions volunteered to make sure the last defences of something called "the vault of eternity" that have been constructed within the ancient giant fortress of Evercrest the former seat of the First High King of Soria Tempus the Storm bear before he conquered Dreamkeep Citadel and made that his capital.


Fellnight the 12th month