Perceval LaPall
  1. Characters

Perceval LaPall

Dead
Mayor

Perceval LaPall was a Human born in the logging village of Umli, in the remote western reaches of the Common League. Unlike most of his neighbors, he did not content himself with the rhythms of timber and trade; rather, from a young age, he displayed a sharp and restless mind. He traveled often to Oldoan, purchasing books and materials for Alchemy that far exceeded the needs of his station. In Umli, he was regarded as brilliant, but in truth, he was simply the most ambitious man in a small place; Perceval mistook that distinction for greatness.

He established himself as a capable Alchemist in the west, brewing and selling potions in Oldoan for substantial profit. He moved between city and village regularly as he aged, building wealth, reputation, and a good deal of vanity. Ambition defined him, but vanity ruled him. When his home village fell in the Raids Of Umli and its people scattered, LaPall chose not to follow Yethan Wrenthicket and the majority of his neighbours eastward. Instead, he went to Wistimere, a town facing tensions similar to those he had left behind.

In Wistimere, LaPall worked with the town's magistrate, finding that its population feared war with the Elf tribes of the Woods of Elenmyr above all else. He leveraged this into a negotiating position, and successfully established a lasting peace with the elves, but in doing so relinquished the town’s claim to logging the forest. The decision dismantled the foundation of the local economy and angered many, but it halted the violence that had defined Umli’s final days.

LaPall’s wealth, obtained from alchemical work and trade with the Starlit Hand Oldoan Chapter, was bolstered by his newfound influence in the town. He purchased the Marvelous Menagerie and the town’s largest home, later naming it the Manor LaPall, and was eventually made mayor of the town council. With jobs at a premium, LaPall had former loggers dig a tunnel under his manor from his cellar, and swore them to secrecy, which he used as a base for his alchemical experiments. He positioned himself not only as a civic leader, but as the architect of Wistimere’s future; after all, with the logging trade ended, he sought a replacement for the town’s lost prosperity. 

Years after purchasing the Menagerie, Perceval found a young woman in his business after-hours, failing to rescue a newly-purchased Tiger from his cage. He threw a Tanglefoot Bag, which trapped the girl, but to his surprise, did not hold her. She shifted into a Weretiger form to escape and fled into the Woods of Elenmyr. LaPall was amazed at her natural ability to shape form, believing it to be a necessary piece of his Transmutation research. He became obsessed with the Lycanthrope, sending hunters into the woods and later leaving promises of reward and a comfortable life for her if she returned.

Feeling the weight of an entire town's fate on his shoulders, Mayor Perceval would slow his pursuit of the weretiger after repeated failures, and instead find other avenues to explore the transmutative secrets of the world. Rejecting conventional alchemical doctrine, he convinced himself that Dragonof the Pre-Unified Age had once transmuted base stone into gold, and that he could rediscover their methods. As recorded in Perceval LaPall's Research Conclusions, his early efforts failed, and his mood swung between grandiosity and despair. When he could not permanently turn lead into gold, he turned instead to living subjects, attempting to induce draconic qualities through alchemical synthesis.

His experiments grew darker, and could no longer be supplied by his regular contacts in the Fayan Trading Company. He acquired the remains of dead dragons through the Starlit Hand and began infusing small Beasts with corrupted formulas. Some reanimated as undead, and others carried a spreading disease that transmitted through bites and scratches. When elven envoys warned that diseased animals were spreading a form of Zombie Rot through the woods, LaPall doubled his efforts. Secretly harboring a grudge against the elves since their attacks on Umli, he began seeing them as outright evil in his now-frenzied state, deliberately placing infected creatures where they would be found. The resulting affliction spread beyond his control, and Undead beings began to wander near Wistimere itself.

As concern grew among the town council, LaPall was forced by his magistrates to send out contracts to Adventurers; as he did so, he concealed the scope of his work. He misdirected outside assistance, failed to send letters of contract, and manipulated investigations to protect his research. Convinced that his discoveries would ultimately justify any cost, he set a more lethal trap in the forest. He found a woodland pond near Wistimere frequented by forest protectors, and released of a draconic Water Weird into its waters. To ensure that elven Rangers would be baited into it, he attached the Zombie Qudoris Vexalim to a crudely-made shrine dedicated to the nature god Elteos, intent on pinning the blame on another faith should his plans falter.

By then, his stated goal of saving Wistimere had narrowed into obsession. He no longer sought gold alone, but vindication; in pursuit of it, he abandoned the peace and stability that had first secured his power.

Title
Mayor

Type
NPC

Creatures
Human

Gender
Male

Pronouns
He/Him